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0
votes
Fixed

The Editor's Help menu still lists an old/retired website - "Unity Forum"

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Sep 03, 2025

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Version/s: 6000.0.56f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1

Reproduction steps:1. Create and open any project2. Navigate to the Help menu in the Editor3. Observe the available options Expected... Read more

0
votes
Fixed

[Scripting, Editor] Particle system stops playing in scene view if certa...

Scripting

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Apr 22, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project's scene "Test".2. Select "Particle System" - particles are not emitting.3. Disable "Togg... Read more

1
votes
Fixed

[IL2CPP] NotSupportedException is thrown when using Ping from System.Net...

IL2CPP

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Jul 13, 2022

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Version/s: 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

How to reproduce:1. Open the attached project ("IN-9999_repro.zip")2. Build And Run Reproducible with: 2021.2.0a18, 2021.3.6f1, 2022... Read more

0
votes
Won't Fix

Switching project branches with Unity open causes compilation to fail un...

Scripting

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Oct 31, 2022

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Version/s: 2023.1.0a5

After [https://ono.unity3d.com/unity/unity/pull-request/145172/_/scripting/update-nunit-package-2.0.3] has been merged to trunk, swi... Read more

0
votes
Fixed

[VisionOS] Crash report causes crash on visionOS

Package: PolySpatial visionOS

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Jul 01, 2024

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Version/s: 1.2.3

Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more

0
votes
Fixed

[WebGL + OSX] copy & paste for input broken

WebGL

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Jan 19, 2016

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Version/s: 5.4.0b2

-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more

0
votes
By Design

[WebGL] The canvas element gets constantly resized when width and height...

Web Platform

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Nov 22, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a20

Reproduction steps:1. Open the attached “IN-22017_unity-bug-webgl-canvas-rescale-to-infinity.7z“ project2. Open “SampleScene” scene3... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

0
votes
Active

“Fog Distance” property name and description is unclear in the Inspector...

Environment Effects

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Sep 04, 2025

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Version/s: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create project using empty HDRP Template2. Create Local Volumetric Fog in Hierarchy window (Rendering > Loc... Read more

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