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0
votes
Fixed

EndLayoutGroup: BeginLayoutGroup error is printed when skipping to the e...

USP Templates

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Nov 09, 2022

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Version/s: 2021.3.13f1

How to reproduce:1. Open up the Test Track Sample project2. Start any Tutorial and click "Skip To End" at the top of the Tutorial Wi... Read more

0
votes
Fixed

[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...

Shuriken

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Jan 18, 2016

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Version/s: 5.4.0b2

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more

0
votes
Won't Fix

Unity Editor freezes when Task is run faster than every 1000ms

Scripting

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Nov 08, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a17

Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. In the Simulator view, click “Start”4. In the upper-r... Read more

0
votes
Fixed

[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...

Mono

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Oct 11, 2019

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Version/s: 2019.3.0a12, 2020.1.0a4

How to reproduce:1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project2. Enable Code Coverage (Pref... Read more

0
votes
Not Reproducible

Sprites disapear when selecting multiple objects and using the Transform...

2D

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Feb 09, 2016

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Version/s: 5.4.0b5

Steps to reproduce : 1. import the project attached2. add a few sprites to the scene located in the folder3. select all the sprites4... Read more

3
votes
Fixed

CullScriptable process time increases when decreasing Field of View

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Jun 10, 2022

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Version/s: 2020.3.14f1, 2021.3.4f1, 2022.2.0a16, 2023.2.0a1

Reproduction steps:1. Open the "TerrainZoomTest.zip" project attached by the user2. Open the "ZoomTest2Scene" Scene3. Open the Profi... Read more

8
votes
Fixed

A domain reload progress dialog is spawned on top of IDE when the Editor...

MacOS

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Jul 08, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Create a new Unity project2. Create a new C# Script3. Make any change in the Script and save Expected result: Th... Read more

0
votes
Fixed

LogStringToConsole is performing too many allocations when printing to c...

Scripting

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Aug 05, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.6f1, 2019.2, 2019.3

To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more

0
votes
Fixed

Set as first/last sibling is not working when using Menu Bar

Scene Tooling

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Oct 05, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

Reproduction steps: Open the attached project (“SetSibling.zip“) Select Scene “Assets/Scenes/SampleScene” Select the Child GameObjec... Read more

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