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3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
In Progress

Edit Bounding Volume buttons are missing when GameObject contains a comp...

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Nov 20, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1

How to reproduce:1. Open attached project "IN-124212"2. Open "SampleScene"3. Select "player" GameObject in the Hierarchy4. Observe C... Read more

0
votes
Fixed

[Hub] Tutorial Project summaries advise to set preferred Editor to 2019....

Hub

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Jul 13, 2019

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Version/s:

Reproduction steps:1. Open Unity Hub2. Open "Learn" window and choose "Tutorial Projects" category Expected result: Tutorial Project... Read more

0
votes
Won't Fix

Crash in native ImposterRenderTexture destructor

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Sep 05, 2022

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Version/s: 2020.1.0a1

Steps to reproduce: Open the attached project Go to Window>General>Test Runner Select the Play Mode test tab Run the test "_02... Read more

0
votes
Fixed

[ComputeShader] Writing into RenderTexture wont read in a vertex shader

Shaders

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Feb 08, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "768938.zip"2. Open scene "demo"3. Run scene4. In hierarchy, select "Plane" and notice ... Read more

0
votes
Fixed

"Entity Baking Preview" GUI indentation changes when the "Material" GUI ...

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Mar 08, 2024

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Version/s: 2022.3.21f1, 6000.0.0b11

How to reproduce:1. Open the attached project “GUItest.zip“2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enable “New Sub Sce... Read more

0
votes
In Progress

[iOS] The screen blinks when transitioning from custom to Unity splash s...

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Oct 24, 2025

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Version/s: 6000.0.60f1, 6000.1.17f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a2

Steps to reproduce:1. Open the “IN-121544” project2. Build the Xcode project3. Open the built project on Xcode and deploy it on any ... Read more

3
votes
Fixed

[LWRP/Mac] Assertion failed on expression exceptions are thrown on creat...

LW RP

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Jul 18, 2019

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Version/s: 2019.3.0a10

"Assertion failed on expression: 'alternativeBackBuffer->GetWidth() == window->GetWidth()'" exceptions are thrown on creating ... Read more

0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

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Jan 14, 2016

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Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

0
votes
By Design

[Netcode] During Shutdown() NetworkManager is using OnClientDisconnectCa...

Package: Unity Netcode

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Jan 11, 2022

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Version/s: 1.0.0-pre.4

Reproduction steps:1. Open attached project and scene "StartMenu"2. In Build Settings window, Build and Run for Standalone3. In Stan... Read more

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