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Won't Fix

Unknown (hidden) 2020.3.X, 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X

Votes

1

Found in

2020.3.35f1

2021.3.5f1

2022.1.6f1

2022.2.0a17

2023.1.0a2

Issue ID

UUM-7395

Regression

No

Inconsistent constraint behavior on Configurable Joints when used with Duplicate objects

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Reproduction steps:
1. Open the attached project named "Case_1145289"
2. Select the Sphere in the BlankScene and enter Play mode
3. Move the Sphere on the Z-axis. Hinge Joint explodes due to no constraints
4. Duplicate the Sphere and Disable the original Sphere's gameObject
5. Move the Sphere's duplicate on the Z-axis

Expected result: Joint behaves the same way as with the original Sphere
Actual result: Joint behaves completely different when used with a duplicate Sphere

Reproducible with: 2017.4.26f1, 2018.3.14f1, 2019.1.1f1, 2019.2.0a14

Notes:
1. While testing with 2017.4.26f1 noticed that re-enabling the Sphere's gameObject is enough to completely change its behavior. Shown in Track_1145289_V2
2. If Both the original and the duplicate Sphere gameObjects are disabled then behavior can be reversed if the Duplicate Sphere is Enabled first. Shown in Track_1145289_V3

  1. Resolution Note:

    A rare case that seems to have been reported very few times so far, and tends to happen only in that particular scene.

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