Search Issue Tracker

5
votes
Fixed

Certain textures are not loaded when using the "Load texture data on dem...

-

Aug 18, 2025

-

Version/s: 6000.0.55f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1

How to reproduce:1. Open the “IN-109786.zip” project2. Open the “Main” scene3. Observe Scene View and Console window Expected result... Read more

0
votes
Won't Fix

[Linux][Profiler] Frame charts are not filling with spikes when attachi...

Linux

-

Jun 14, 2022

-

Version/s: 2021.3.4f1, 2022.1.5f1

How to reproduce: Create new Unity project Go to File > Build Settings In Build Settings check "Development Build" and "Autoconne... Read more

0
votes
Fixed

Joining a session created with RelayProtocol.WSS throws Mismatched Relay...

Package: Multiplayer Services

-

Nov 04, 2025

-

Version/s: 1.2.0

Steps to reproduce: Open the attached project Open the MainMenu Scene Open the Multiplayer Play Mode Window and start a Virtual Play... Read more

1
votes
Active

SpeedTree does not move when using WindZone while having Vulkan or OpenG...

Environment Effects

-

Feb 10, 2026

-

Version/s: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6

Reproduction steps:1. Open the attached project “ReproProject”2. Open the scene “SampleScene“3. Make sure Vulkan or OpenGLES3 is set... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

-

Jul 30, 2015

-

Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Won't Fix

[SpeedTree] Windzone Main/Turbulence settings have no effect

Speedtree Integration

-

Apr 30, 2015

-

Version/s: 5.1.0b5

To Reproduuce: 1. Open scene test & play.2. Observe that changing Main & Turbulence setting on the WindZone object has effec... Read more

0
votes
Duplicate

Graph Toolkit's Variable becomes unfocused when its Flow Direction is ch...

Graph Toolkit

-

Jan 30, 2026

-

Version/s: 6000.4.0b7, 6000.5.0a6

How to reproduce:1. Create a new Unity project and import the "Graph" Script and "Test" Graph2. Open the "Test" Graph3. In the Black... Read more

0
votes
Won't Fix

URP renderer stencil effect doesn't show in Game view

Universal RP

-

Oct 03, 2022

-

Version/s: 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

How to reproduce: Open the user attached project Open the scene called TestNewRenderer Look at the asset UniversalRenderPipelineAsse... Read more

0
votes
In Progress

"View Generated Shader" button in Shader Graph Asset is not aligned with...

ShaderGraph

-

Oct 29, 2025

-

Version/s: 2022.3.68f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a4

Reproduction steps:1. Create a new project2. Create Shader Graph Asset (Create > Shader Graph > Blank shader Graph)3. Select n... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

-

Jan 28, 2016

-

Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.