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0
votes
By Design

Sprite Renderer not rendering duplicated GameObject grey when using Mate...

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Feb 21, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.12f1, 2023.3.0b9

Reproduction steps: 1. Open the “TempProject.zip” 2. Open the Frame Debugger window (Window > Analysis > Frame Debugger) 3. Enter Pl... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce: 1. Build and run attached project 1a On Android you have to enable multithreaded rendering in PlayerSettings 2. Tap ar... Read more

0
votes
Fixed

[Editor::UI] Enabling disabling an image UI component causes redraw issu...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened [Editor::UI] ... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more

0
votes
Fixed

[TextureImport] Since 5.3 crashes in batch mode when importing certain t...

Asset Import

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Jan 05, 2016

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Version/s: 5.3.0f4

Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x) Editor running in batchmode (does not repro in the Editor GUI) ASTC Texture... Read more

0
votes
Fixed

Crash on ExrDecoder::DecodePixelsImpl when loading .exr texture file

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Mar 15, 2023

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Version/s: 2023.1.0b5, 2023.2.0a1

Reproduction steps: 1. Open the attached project “CrashRepro“ 2. Click on Bug>LoadImageEXR Expected result: Texture gets loaded... Read more

0
votes
Fixed

[DirectX12] Geometry is not drawn when using CommandBuffer.DrawProcedura...

Windows

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Oct 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("LineTest") 2. Observe the Scene view Expected result: lines between spheres are di... Read more

0
votes
Fixed

[Profile Analyzer] Marker Summary Max and Individual Max values have lin...

Package: Profile Analyzer

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Sep 29, 2020

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Version/s: 1.0.3

How to reproduce: 1. Open the attached "case_1281270.zip" project 2. Open Profiler 3. Capture some data 4. Open Profiler Analyzer 5.... Read more

0
votes
Active

[Quest] MotionVector ClearRenderTarget corrupts VRAM when built

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Mar 24, 2023

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Version/s: 2021.3.15f1

Reproduction steps: 1. Open a directory of the attached project “GraphicsCorruption2“ in File Explorer 2. Fix up the paths in RunR... Read more

1
votes
Won't Fix

[URP][TAA?] Motion vectors cause GameObject flickering when in the Play ...

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Jan 26, 2024

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Version/s: 2023.3.0b3

Reproduction steps: 1. Open the attached “Flickering.zip” project 2. Open the “SampleScene” 3. Enter the Play mode 4. Observe th... Read more

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