Search Issue Tracker

0
votes
Postponed

[HDRP] custom Post Process effects do not work with duplicated or rename...

Package: Scriptable Render Pipeline HD

-

Jan 27, 2020

-

Version/s: 7.1.8

Reproduction steps:1. Open project in "Original.zip"2. Open "SampleScene.unity"3. Select "Volume" in the Hierarchy4. Increase Test S... Read more

0
votes
By Design

[UI] Dropdown stays in highlight phase after selecting an option

UI

-

Jan 07, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Download and import attached project. (UI_Test.zip)2. Open scene: main3. Play.4. Click on dropdown.5. Select ... Read more

0
votes
Third Party Issue

[Windows] IME is delayed from switching to the Korean language in the ed...

Windows

-

Aug 16, 2022

-

Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a6, 2023.2.0a1

Reproduction steps: Open the user attached project Switch to Korean language input Press the Play button Press and hold any letter o... Read more

0
votes
Fixed

[CacheServer] After you cancel one upload, all next uploads will stuck, ...

Asset - Database

-

Aug 16, 2022

-

Version/s: 2021.3.9f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

Steps to reproduce:1 Create new HDRP project (or use any relatively big project you have)2 Open project and enable Cache Server in P... Read more

0
votes
Fixed

First frame of TextMeshPro text is rendered as squares

Package: TextMeshPro

-

Jun 24, 2019

-

Version/s: 2.0.1

How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more

0
votes
Fixed

Particles flicker when Compute Culling is Off and Frustum Culling is On

Visual Effects

-

Jun 22, 2023

-

Version/s: 2021.3.27f1

How to reproduce: Import the attached VFX in your project Drag it to the scene Expected result: Particles do not flicker Actual resu... Read more

0
votes
Fixed

Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...

Package: Entity Component System (ECS)

-

Jan 02, 2020

-

Version/s: 2019.3, 2019.3.0f4, 2020.1

How to reproduce:1. Download and open "2019_3_0f4_C_UWP_Error.zip" project2. Build project for UWP Expected results: Build completed... Read more

0
votes
Fixed

Memory snapshot file name text is not highlighted correctly when selecti...

Package: Memory Profiler Package

-

Jun 20, 2019

-

Version/s: 0.1.0-preview.6

How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more

0
votes
Fixed

Crash on BurstCompilerService::CompileAsync when opening a project

Burst (Trunk)

-

Mar 08, 2023

-

Version/s: 2021.3.20f1, 2022.2.10f1

Reproduction steps:1. Open the attached “repro-project“2. Observe the crash Reproducible with: 2021.3.16f1, 2021.3.20f1, 2022.2.10f1... Read more

1
votes
Fixed

Unlit Shader uses more than 100MB of memory when in Player

Shader System

-

Jun 13, 2022

-

Version/s: 2020.3.0f1, 2021.3.0f1, 2022.1.1f1, 2022.2.0a9, 2023.1.0a3

How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.