Search Issue Tracker

36
votes
Fixed

Game object transform.position is incorrect after Object.Instantiate aft...

Scene Management

-

Sep 22, 2017

-

Version/s: 5.6.3p3

How to reproduce: 1. Download attached project files and open "test" Scene 2. Enter Play mode. Notice now the world-space location i... Read more

19
votes
Won't Fix

[AR][Android] ARfoundation noticeable tracking lag on Android devices

Package: ARCore

-

Apr 04, 2019

-

Version/s: 1.0.0-preview.24

Steps to reproduce: 1. Open user attached project 2. Build & Run to a mobile device 3. Tap and place about 30 objects 4. Shake the d... Read more

36
votes
Fixed

Shader cache is not used when building the Player repeatedly

--

-

Jul 05, 2024

-

Version/s: 2021.3.44f1, 2022.3.50f1, 6000.0.10f1, 6000.1.0a1, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugReportWireframe.zip“ project 2. Go to “File → Build settings“ 3. Press the arrow on ... Read more

28
votes
Duplicate

[Shader Graph] NullReferenceException error thrown on selecting any prop...

Package: Shader Graph

-

Mar 03, 2021

-

Version/s: 12.0.0, 11.0.0.

-ArgumentNullException error is thrown on deleting property from the Blackboard window. -NullReferenceException error thrown on sele... Read more

14
votes
Fixed

[Android] Editor shows that the Android NDK is not recommended even thou...

Mobile

-

Nov 28, 2019

-

Version/s: 2019.3.0f1, 2020.1.0a14

How to reproduce: 1. Install the newest 2019.3 or 2020.1 Unity version from the hub 2. Include Android support > "Open JDK", "SDK an... Read more

22
votes
Fixed

[TextMesh Pro] Wrapping does not work correctly when Japanese exclamatio...

Package: TextMeshPro

-

Jul 24, 2019

-

Version/s: 2.0.1

How to reproduce: 1. Open the attached project named Case_1171603 2. Resize the text area and observe the wrapping Expected result:... Read more

27
votes
Fixed

MultiColumnListView causes a memory leak when repeatedly shown and hidden

--

-

May 16, 2024

-

Version/s: 2022.3.28f1, 6000.0.1f1, 7000.0.0a1

Reproduction steps: 1. Open the attached "MCListViewTest" project 2. Open the "Assets/Scenes/SampleScene" scene 3. Enter the Play... Read more

14
votes
By Design

Only the first render target is reflected when using multi render targets

Package: Scriptable Render Pipeline Universal

-

Jun 02, 2021

-

Version/s: 12.0.0

How to reproduce: 1. Open the user's attached project "TestMRT.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Select Assets/Setting... Read more

17
votes
Fixed

Adding the Analytics Event Tracker component to the GameObject throws a ...

Package: Analytics

-

Jul 16, 2020

-

Version/s: 3.3.5

How to reproduce: 1. Create a new project 2. Install 'Analytics Library' package via Package Manager 3. Enable Analytics in Window >... Read more

37
votes
Won't Fix

[Shadergraph] ScreenPosition node does not work when XR is active

Package: Shader Graph

-

Aug 15, 2021

-

Version/s: 7.7.1

Reproduction steps: 1. Open the attached project ("1358229R.zip") 2. Open the "PortalVR" scene 3. Open the XR Plug-in Management set... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.