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[Quest2][Vulkan] ReadPixel has Black artifacts when the image is generated
Reproduction steps:1. Extract “unity-bug.zip” and open it in the Editor2. Build and run on Quest device3. Open File Explorer and go ... Read more
Editor becomes slow when inspecting a Scriptable Object with hundreds of...
How to reproduce:1. Open the user's attached project2. Open "Assets/VerticalSliceDialogueDatabase.asset"3. Select "Quests/Items" in ... Read more
"Resolve of invalid GC handle" error occurs when exiting Play mode after...
Reproduction steps: Create and open a new 2D core project In the Hierarchy window create a tilemap GameObject Enter and Exit Play mo... Read more
[Google Play Console] Crash of nativeRestartActivityIndicator appears wh...
To reproduce:1. Open attached project2. Create Keystore3. Build the appBundle (Google Play)4. Open Google Play console5. Press butto... Read more
"Cancelling DisplayDialog.." error is being thrown when entering the pla...
To reproduce:1. Open user's attached project2. Switch platform to iOS or PC3. In the menu bar press Project -> AssetBundle4. Ente... Read more
[Android] App stops due to OnPixelCopyFinishedListener not being support...
How to reproduce:1. Open the attached project "TestKitKat.zip"2. Build and Run on Android Expected result: The app opens and loadsAc... Read more
”Culling Mask” is being ignored when using Camera’s Depth
How to reproduce:1. Open the user’s attached “Camera issue.zip” project2. In the Hierarchy window, select “Sub Camera” GameObject3. ... Read more
[Android] Silent crash when the Player is left idle for a long period
Reproduction steps:1. Open the attached “Test2022URPMemory” user’s project2. Build and run the Player (File > Build And Run)3. Le... Read more
GameObject's position does not match when the same GameObject animation ...
How to reproduce:1. Open the attached '1210225.zip'2. Open 'SampleScene' Scene3. Notice that 'GO_Camera_Ctrl GameObject is animated ... Read more
GPU utilization increases by 20% on Meta Quest headsets when Render Grap...
Steps to reproduce:1. Open the attached user's project "TestQuestRenderGraph.zip"2. Navigate to Project Settings -> Graphics ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open