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0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more

2
votes
Fixed

Console error warns of possible crash issue when importing the IAP packa...

IAP

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May 08, 2019

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Version/s: 2019.2.0b1

When a user wants to import the IAP utilities from the Services Window, this error appears in the console: Reload Assembly called f... Read more

0
votes
Fixed

[LightProbes] With continuous baking enabled and baked light, light prob...

Global Illumination

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Mar 05, 2015

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Version/s: 5.0.0f4

Steps to reproduce this issue: 1. Open the attached project 2. Open 'Light probe bug' scene 3. Notice light probes in the scene aff... Read more

0
votes
By Design

Editor sprite icons are not showing in inspector

Inspector Functionality

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Dec 30, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1) open attached project 2) open scene 'm' 3) click on directional light in hierarchy 4) observe script componen... Read more

3
votes
Won't Fix

[Hololens] Textures are not rendered when using Camera.SetTargetBuffers

XR SDK

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Aug 03, 2020

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Version/s: 2018.4, 2018.4.15f1

How to reproduce: 1. Open the attached "UWPTest.zip" project 2. Build to UWP 4. Open the Visual Studio Solution file, located in th... Read more

0
votes
Not Reproducible

Text from physical keyboard doesn't type when input field was selected w...

UI

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May 14, 2015

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Version/s: 4.6.4f1

Reproducible on 4.6.5, 4.6.6; Works fine on 4.6.4; Repro steps: 1. open project "gui textfield.zip"; 2. build to WSA and build and ... Read more

1
votes
Not Reproducible

Right-clicking twice in a row does not highlight the scene which results...

Scene Management

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Jun 13, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "case_1162516.zip" 2. In Project window, drag "SceneA" to the Hierarchy window 3. In Hie... Read more

0
votes
Fixed

"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...

Quality of Life

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Nov 11, 2020

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Version/s: 2020.1.0b9, 2020.1.14f1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached "case_1284799-Prefab-Rename-SoftLock" project 2. Open the Scene view (Window->General-... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

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Dec 29, 2015

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Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File > ... Read more

0
votes
Fixed

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

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Mar 16, 2015

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Version/s: 4.6.2f1

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project 2)... Read more

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