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Crash on Walk when opening a specific project
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: Project opens Actual result: Editor crashes R... Read more
OnDemandRendering.willCurrentFrameRender returns incorrect values in the...
How to reproduce: 1. Open the attached “IN-85132” project 2. Open the “SampleScene” scene 3. Enter Play mode 4. Observe the Game... Read more
[Web] Unclear error when GZIP compressed data or WebAssembly don't have ...
Reproduction steps: 1. Open the “IN-85688.zip” project 2. Build the project for WebGL 3. Unzip the “NAME.framework.js.gz” file in... Read more
Root motion is not reapplied when transitioning from an animation withou...
How to reproduce: 1. Open the attached “IN-83700” project 2. Open the “DebugRootMotion” scene (Assets → Res → Roles → Debug) 3. Ente... Read more
[Input system] When releasing one touch and pressing a second touch duri...
Steps to reproduce: 1. Create a new project 2. Install Input System package 3. Setup On Screen Controls for an Android device 4.... Read more
Editor crashes when debugging a for loop
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “TestScene.unity“ 3. Open your debugger of choice and attach... Read more
"Paste" option is available in Shader Graph contextual menu even when th...
How to reproduce: 1. Create a new URP Unity Project 2. In the Project window, right-click -> Shader Graph -> URP -> Lit Shader Gra... Read more
[Android][Vulkan]Shader casting issue occurs when using Snapdragon devic...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Player (File > Build And Run) 3. Observe the flame... Read more
Right-clicking on Blackboard and Graph Inspector calls the contextual me...
How to reproduce: 1. Create a new URP Unity Project 2. In the Project window, right-click -> Shader Graph -> URP -> Lit Shader Gra... Read more
Shader Keywords are not detected when defined in include files
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL