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A Unsupported Type error is printed when a Managed Reference replaces an...
How to reproduce:1. Open the attached project "SerializeReferenceError.zip"2. Select 'New SR Bug Reproducer' in the Project View3. C... Read more
Seams are left on models when the ShaderGraph Material's Hue Node Input ...
How to reproduce:1. Open the user's attached "SGBloomBug.zip" project2. Open the "SampleScene" Scene3. Observe the models in the Gam... Read more
[Playables] Humanoid Character loads in T Pose after reimporting an asse...
How to reproduce:1. Open the attached project "Playables don't initialise properly on startup in Edit Mode.zip"2. Open 'Sequence Cor... Read more
DomainReloadTests performance tests have regressed due to removal of bui...
Tests affected:DomainReloadTests.WhenEmptySceneWith100Assemblies_With1000MethodsEachDomainReloadTests.WithAllEditorWindowsOpenDomain... Read more
The 'Class can not exist in multiple namespaces in the same file' warnin...
How to reproduce:1. Open the user's attached project2. In the Project window right-click on the 'NotOk' Script and select 'Reimport'... Read more
Names of new Scenes created with Scene Template Pipeline are null/empty
Reproduction steps:1. Open attached project "SceneTemplateTest.zip"2. In Editor menu, select File -> New Scene3. In New Scene win... Read more
Keyboard.digit1Key.wasPressedThisFrame doesn't get registered when Ctrl ...
Reproduction steps:1. Open attached project "1338700.zip"2. Open "SampleScene" Scene3. Enter Play Mode and click in Game View to get... Read more
Unity throws a NullReferenceException when reimporting an asset and havi...
How to reproduce:1. Open the attached project "Playables_don_t_initialise_properly_on_startup_in_Edit_Mode.zip"2. Open 'Sequence Cor... Read more
[Terrain Tool] Icons for Reset is distorted in the terrain tool
[Terrain Tool] Icons for Reset is distorted in the terrain tool. Icons for Reset is distorted in the terrain tool for various tool C... Read more
[HDRP] On Demand shadow updates fail when Reflection Probe is updated in...
How to reproduce:1. Open the user's attached "ShadowRendering_ReflectionProbes3.zip" project2. Uncomment everything in the BeginCame... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used