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[HDRP] Refraction fades to sky color on the edges of the screen
How to reproduce: 1. Open the attached project ("case_1184935-Refractions.zip") 2. Open the repro scene ("New Scene") 3. Move the "S... Read more
Light Probe Gizmos are not visible
How to reproduce: 1. Create a new project or open an existing one 2. Create a Light Probe Group Expected result: Light Probe Group'... Read more
[ScreenOrientation] Forcing orientation via script and rotating device c...
1. Open attached project 2. Build to iOS with auto rotation 3. Hold device in portrait 4. Press "Set Portrait" button 5. Rotate devi... Read more
"Test Framework" package doesn't show Samples when using Package Manager
How to reproduce: 1. Open the user’s attached project 2. Open the Package Manager window 3. Select the “Test Framework” package a... Read more
[UI] Tooltips are missing for properties of the Event System
Tooltips are missing for properties of the Event System Steps to Repro: 1. Create a new Project 2. Create Hierarchy > right-click ... Read more
[Linux] On clicking scene.unity in File Explorer opens in Text editor in...
On clicking scene.unity in File Explorer opens in Text editor instead of Unity Editor Steps to Reproduce: 1. Create a new Project ... Read more
PrefabImporterEditor.cs throws a null reference exception when opened fr...
Reproduction steps: 1. Download and open the project “BoatAttack” 2. Make sure that Memory Profiler is installed in Package Manage... Read more
2D character bones are deatached from body when 2D PSD Importer package ...
How to reproduce: 1. Create a project in unity versions from 2018.4.0f1 up to 2019.3.0a9 2. Open Package Manager (Window->Package Ma... Read more
PropertyField labels are inconsistently visible when labels are set as e...
Reproduction steps: 1. Open the attached “BugReport.zip“ project 2. Select “New Test” asset in “Repro” folder 3. Observe the Insp... Read more
The "rid" value of some entries changes between pulls when pulling from ...
Reproduction steps: 1. Open the attached "LocaMergeRidChange" project 2. Open the "Assets/Localization" folder in Windows Explorer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map