Search Issue Tracker
[ScreenOrientation] Forcing orientation via script and rotating device c...
1. Open attached project 2. Build to iOS with auto rotation 3. Hold device in portrait 4. Press "Set Portrait" button 5. Rotate devi... Read more
[HDRP] Missing keyword in Shader Graphs
Steps to reproduce 1) Create an empty HDRP template 2) Create a lit SG 3) Check generated code and observe "WRITE_DECAL_BU... Read more
[iOS] External monitor displays black screen after reconnecting or the a...
Reproduction steps: 1. Open project in "Test.zip" 2. Build and install the application to an iOS device 3. Shut down the application... Read more
Range Attribute number input field doesn't update its value
Reproduction steps: 1. Open the attached "repro_IN-41940.zip" project 2. Open the "SampleScene" Scene 3. Select the "Cube With Scrip... Read more
[UI Toolkit] Event is triggered on the wrong element after calling StopP...
How to reproduce: 1. Open the attached '1283061.zip' project 2. Open 'SampleScene' and enter the Play mode 3. In the Game view selec... Read more
[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...
Steps: 1. Open attached project 2. Run "ChatServer.exe" 3. Run "ClientGUI.exe" 4. Connect to server by pressing Connect button 5. Pr... Read more
Particles with Orbital Velocity set in Local Space rotates around custom...
How to reproduce: 1. Open the user's attached project ("Bug Test.zip") using the EnvIronman VM (optional) (more information in Edit)... Read more
[iOS] Substance RAM footprint is including input texture files
How to reproduce: 1. Open attached project (35518 substance ram.zip) 2. Build to iOS and run - Once run, there should be two spinn... Read more
Opening search in Table view doesn't put the focus in Search field
* Open search window * Enter a query (t:script) * Ensure Search window is in Table view. * Close Search window. * Use Ctrl +... Read more
[XR][Oculus Go][Oculus Quest] Edges of textures jitter substantially wit...
Repro steps: 1. Open user attached project 2. Switch build target to Android 3. Player Settings -> XR Settings -> Add Oculus SDK 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides