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8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

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Jan 20, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip) 2. Build for iOS 3. Build the Xcode project and run on devi... Read more

0
votes
Duplicate

[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...

XR SDK

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Jun 07, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the user's project 2. Enter the Play Mode 3. Exit the Play Mode Expected result: Editor does not crash Ac... Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

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Nov 04, 2019

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Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro: - Ope... Read more

0
votes
Fixed

Poor error message from IL2CPP on Windows Desktop with specific Visual S...

Windows

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Oct 26, 2020

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Version/s:

I'm submitting this bug report on behalf of a user who posted about it on the forum here: https://forum.unity.com/threads/il2cpp-bui... Read more

0
votes
Fixed

[Remote Config] User isn't notified about settings/ rules getting discar...

AI Navigation

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Oct 17, 2019

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Version/s: 2020.1.0a9

User isn't notified about current settings or rules getting discarded when changing the Environment or closing the Remote config win... Read more

0
votes
In Progress

[iOS][Silicon] ColorMask render target 3 and above does not work correct...

--

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Oct 01, 2024

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Version/s: 6000.0.21f1

Steps to reproduce: 1. Open the attached “ColorMaskBug2” project 2. Open the Assets/Scenes/SampleScene 3. Observe the Game View ... Read more

0
votes
Won't Fix

[UWP] [Surface Pro] Windows Hello Window appears behind Unity App

Universal Windows Platform

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Dec 12, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

First set up Windows hello following these directions: https://blogs.windows.com/devices/2015/12/17/how-to-set-up-windows-hello-on-y... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

1
votes
Fixed

[ShaderGraph] The Preview Window displays a completely black Node when w...

Package: Shader Graph

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Oct 11, 2019

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Version/s: 7.1.1 - 7.1.2

Reproduction steps: 1. Create a new HDRP template project 2. Create a new VFX Shader Graph 3. Makes some changes to the graph Expec... Read more

0
votes
Fixed

SRP constructor is called when the scene has not been loaded

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Dec 02, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a20, 2023.2.0a1

How to reproduce: 1. Open the attached user project "SRPConstructor.zip" 2. Observe the Console Expected result: "OnEnable" is ... Read more

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