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0
votes
Fixed

[iOS]Setting Color Buffer's StoreAction to Don’t care does not change th...

iOS

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Oct 03, 2019

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Version/s: 2018.4, 2018.4.8f1, 2019.2, 2019.3

How to reproduce: 1. Open the attached Archive.zip project 2. Build for iOS and open the Xcode project 3. Go to Menu bar-> Product... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more

1
votes
Fixed

Cloth Intercollision does not work when two GameObjects with Cloth collide

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Aug 29, 2022

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Version/s: 2021.3.19f1, 2022.2.8f1, 2023.2.0a6, 2023.3.0a3

Reproduction steps: 1. Open the attached "1358405.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Observe... Read more

3
votes
Fixed

Memory leak when Application.runInBackground is set to false and the Edi...

--

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Feb 07, 2024

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Version/s: 2022.3.18f1, 2023.2.8f1, 2023.3.0b5, 6000.0.0b11

Reproduction steps: 1. Open the attached "Repro" project 2. Open “Assets/Scenes/SampleScene” scene 3. Open Task Manager 4. Enter... Read more

0
votes
Fixed

InputDeviceTester Sample has missing Prefabs

Package: Input System

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Mar 09, 2023

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Version/s: 1.4.4, 1.5.0

Reproduction steps: 1. Create a new project 2. Install the “Input System“ Package 3. Import the “InputDeviceTester” Sample from t... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

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Jan 25, 2016

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Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

0
votes
By Design

[Cache Server] Editor imports assets and tries to fill in Cahce Server a...

Asset - Database

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Oct 25, 2019

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Version/s: 2019.3.0b6

If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more

0
votes
Won't Fix

Instantiated GameObjects get removed when the transform.position is nega...

Package: Entity Component System (ECS)

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Dec 01, 2022

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Version/s: 0.51.1

How to reproduce: 1. Open the user's attached project 2. Open Assets/forCoolUnityBros.unity 3. Enter Play Mode Expected result... Read more

0
votes
Fixed

[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...

Visual Effects - Legacy

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Jan 23, 2020

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Version/s: 2020.1.0a20

when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more

0
votes
Not Reproducible

Selected object randomly changes the position while drag and dropping in...

Scene Management

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Sep 25, 2020

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Version/s: 2021.1.0a1

Scenario1 Steps: 1. Open attached project (works with a new project too) 2. Open SampleScene 3. Select one of the GameObjects in the... Read more

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