Search Issue Tracker
Fixed
Fixed in 2022.3.6f1, 2023.1.7f1, 2023.2.0a6, 2023.3.X
Votes
1
Found in
2021.3.19f1
2022.2.8f1
2023.2.0a6
2023.3.0a3
Issue ID
UUM-12987
Regression
Yes
Cloth Intercollision does not work when two GameObjects with Cloth collide
Reproduction steps:
1. Open the attached "1358405.zip" project
2. Open the "SampleScene" Scene
3. Enter the Play mode
4. Observe the Plane GameObjects
Expected result: Plane GameObject collides with another Plane GameObject
Actual result: Plane GameObject passes through another Plane GameObject
Reproducible with: 2019.4.29f1, 2020.3.16f1, 2021.1.17f1, 2021.2.0b7, 2022.1.0a5
Comments (1)
-
Mikhail94
Sep 13, 2021 13:45
Looks like I ran into this problem: https://forum.unity.com/threads/cloth-inter-collision-not-working.1169440/
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- UI Shader Graph’s Main Preview has a right-click context menu with different preview options which do not work for a UI Shader Graph and does nothing when clicked
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
Resolution Note:
Bug verified as fixed in trunk with above changeset
Resolution Note (fix version 2023.3):
Bug verified as fixed in trunk with above changeset
Resolution Note (fix version 2023.2.0a6):
Confirmed fixed in 2023.2.0a8