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GameObjects are shaded differently when Camera's Anti-aliasing is set to...
How to reproduce: 1. Open the “TAATest.zip“ project 2. Open the “SampleScene“ 3. Observe the Game view Expected result: Both “Terra... Read more
Scene editor - Scene Camera settings window does not close immediately w...
*Steps to reproduce:* 1. Have the Scene editor be in opened of the editor, and undock it from the main editor window 2. Click ... Read more
[VFX] Domain reload clears out template window contents
Reprodeuced on: 2023.3.0b9 Steps to reproduce: 1) Start new project, import VFX graph 2) Right click -> create new VFX... Read more
The user can no longer see empty folders at glance, but has to open each...
The user should be able to see (like on Windows) if a folder is empty without opening it. This has been a a user request for large f... Read more
DynamicGI.UpdateEnvironment crash
{color:#1d1c1d}This is a crash of calling {color}{{DynamicGI.UpdateEnvironment}}{color:#1d1c1d} on some Android devices, an empty p... Read more
[IL2CPP] Building project with System.Data.Linq reference causes build e...
How to reproduce: 1. Open the attached project (.Net 4.x required) 2. Build the project with IL2CPP backend Actual result: The buil... Read more
[Linux] Hovering over the Tile Palette window duplicates the cursor in t...
When hovering over the tile palette, the mouse also hovers over the scene window. To repro: - download project - open tile palette ... Read more
[URP][2D] Shadow disappears even though light is in range of the sprite ...
Steps to reproduce: 1. Open the “ShadowCaster2DBug” project 2. Open “SampleScene” scene 4. If needed, enable Shadow component Str... Read more
[HoloLens 2 App] Screen buffere is not cleared when nothing is in view a...
A wierd rendering articifact occurs on HoloLens 2 when nothing is in view, and depth buffer sharing is disable. It appears that the ... Read more
[Linux] Crash on vk::DeviceState::Transition when generating lighting
Reproduction steps: 1. Open the attached project “CrashRepro” 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Click Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map