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[Perforce] Perforce-locked vfx files can still be edited and saved
It is possible to modify perforce-locked graphs. Repro steps:1. In a perforce-enabled project, open a locked VFX graph asset (i.e. a... Read more
URP does not render terrain details when the project is built
To reproduce:1. Open the project “TestTerrainDetail”2. Open the Assets → Scenes → SampleScene3. Enter Play mode4. Notice that the te... Read more
[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more
SerializableObject.GetIterator() throws ArgumentNullException when Unpac...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project2. In the Hierarchy tab, select the... Read more
Models which have a LOD below the MaximumLOD level are not omitted in a ...
Reproduction steps:1. Open the attached “MaxLODbug” project2. In the “Build Profiles” window (File > Build Profiles), make sure o... Read more
[HDRP] Package Cache warning is thrown on opening the project
Steps to reproduce: 1. Create an HDRP3D or HDRPSample3D project 2. Observe the console Actual result: "The package cache was invalid... Read more
Crash in find_method_in_metadata when loading project
To reproduce:1. Open attached project2. Editor crashes Reproducible: 5.4.0b2, 5.3.2f1, 5.2.4f1 Read more
[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...
Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more
Keywords _ADDITIONAL_LIGHT_SHADOWS and _SHADOWS_SOFT get turned off in b...
Repro steps:1. Download example project2. Open Samplescene3. Press play and take a look at what the scene looks like4. Build the pro... Read more
A "TextMesh Pro Essential Resources are missing" Console error is thrown...
How to reproduce:1. Create a new project2. Open the Project Settings3. Import the Essential Resources (if required and allowed)4. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size