Search Issue Tracker

0
votes
Won't Fix

The Sprite Shader modification does not get reflected in the Player buil...

Build Systems

-

Jun 03, 2022

-

Version/s: 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project "TestUIShader_trunk.zip"2. Build And Run the project3. Observe that circle in the midd... Read more

0
votes
Fixed

gl_PointSize not working on newer openGL

OpenGL

-

Jan 22, 2016

-

Version/s: 5.3.0f4

Read more

0
votes
Fixed

[2018.4] Console throws a Warning about corrupted ProjectVersion.txt fil...

Scripting

-

Oct 21, 2019

-

Version/s: 2018.4.12f1

To reproduce: 1. Open Unity and create a New Project or open existing Project2. When Project is opened, open the Console window Expe... Read more

0
votes
Fixed

[IMGUI] Separator between two color pickers doesn't appear when "Random ...

IMGUI

-

Nov 01, 2019

-

Version/s: 2019.3.0a3, 2020.1.0a11

The separator between two color pickers is missing when "Random Between Two Colors" option is selected from "Start Color" dropdown u... Read more

5
votes
Fixed

Recompile after finish playmode option is gone

Asset - Database

-

Oct 05, 2022

-

Version/s: 2021.3.10f1, 2022.2.0b8, 2023.1.0a12

The removal of Recompile after finish playmode is breaking a lot of users workflow. The replacement workflows don't capture all user... Read more

1
votes
Won't Fix

[XR][Oculus] Shaders of hands and skybox are missing in the Build while ...

Graphics Device Features

-

May 25, 2022

-

Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.6f1, 2022.2.0b1, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the attached project from the Google Drive2. Build and Run the project on an Oculus Quest 2 device Expected... Read more

0
votes
Fixed

[ProBuilder]Vertices and edges are not highlighted while selecting respe...

Package: Probuilder

-

Jun 28, 2019

-

Version/s: 4.0.5

Steps To Reproduce: 1. Create a project2. Windows > Package Manager > ProBuilder> Install3. Tools > ProBuilder Window4. ... Read more

0
votes
Won't Fix

Android: Protected graphics memory doesn't work on android device

Android

-

Jul 12, 2019

-

Version/s:

Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more

0
votes
By Design

UnityCrashHandler32 and Standalone Build Icons are different

Deployment Management

-

Oct 11, 2019

-

Version/s: 2020.1.0a9

Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce:1. Create a new Project2. Switch Platform ... Read more

0
votes
Fixed

[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...

Shuriken

-

Jan 20, 2016

-

Version/s: 5.4.0b3

Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.