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0
votes
Not Reproducible

SpaceAttribute and HeaderAttribute get displayed in a reverted order whe...

Inspector Framework

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Oct 01, 2020

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Version/s: 2018.4, 2020.2.0b4, 2021.1

How to reproduce: 1. Open the user's attached project 2. Open 'Scene' 3. In the Hierarchy window select 'GameObject' and observe the... Read more

0
votes
Fixed

Particles with Orbital Velocity set in Local Space rotates around custom...

Visual Effects - Legacy

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Sep 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b1, 2020.1

How to reproduce: 1. Open the user's attached project ("Bug Test.zip") using the EnvIronman VM (optional) (more information in Edit)... Read more

0
votes
By Design

[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...

Global Illumination

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Jan 21, 2016

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Version/s: 5.4.0b2

Sharp banding visible when using light probes in gamma color space. Repro steps: 1. Open BounceTest scene in attached project. 2. M... Read more

0
votes
Fixed

"Other" category is not shown in the player Profiler graph if a sample i...

Profiling

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Jun 25, 2019

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Version/s: 2018.3.0b1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create and open a new project 2. Select File > Build Settings 3. Enable 'Development Build' and 'Autoconnect Pr... Read more

0
votes
Duplicate

“Unable to find style 'ToolbarSeachTextField'" warning is thrown when se...

Package: Input System

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Jul 19, 2023

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Version/s: 1.5.1, 1.6.1

Reproduction steps: 1. Open the attached “Repro project” 2. Open the “SimpleMultiplayerControls.inputactions” asset 3. Select the “P... Read more

0
votes
Won't Fix

Collaboration lose Unity Team access when macbook's lid is closed and re...

Collab

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Mar 23, 2020

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Version/s: 2019.3.6f1, 2019.4, 2021.1

How to reproduce: 1. Create a new project 2. Open the Collaborate window and press the 'Set Project ID' button 3. In the Project Set... Read more

0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

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Jan 14, 2016

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Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

0
votes
Won't Fix

[Entities Graphics] Slow execution performance with EntitiesGraphicsSyst...

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Aug 01, 2023

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Version/s: 2022.3.3f1

Reproduction steps: 1. Open the attached project "ReproProj" 2. In File > Build Settings tick Developer Build and Autoconnect Profil... Read more

0
votes
Fixed

[Mecanim] animator.gameobject.setactive(false) causes Editor to crash

Animation

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Feb 28, 2015

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Version/s: 5.0.0f1

How to reproduce: 1. Open the attached project "676190Anim.zip" 2. Open test scene 3. Play it and Unity will crash 4. Game Object ha... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

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