Search Issue Tracker
Fixed in 2018.2.X
Won't Fix in 2017.2.X
Fixed in 2017.3.X, 2017.4.X, 2018.1.X
Votes
0
Found in
2017.2.0a4
2017.2.0f3
Issue ID
978753
Regression
Yes
Kinematic rigidbody collisions are not updated when it is instantiated as a child
Steps to reproduce:
1. Open user's attached project
2. Open scene "Runtime (Bug)" scene
3. Play the scene
Expected result: Falling green cube pushes a sphere that is below it
Actual result: Falling green cube goes straight through the sphere
Reproducible with: 2017.2.0a4, 2017.2.1p1, 2017.3.0f3, 2018.1.0b1
Not reproducible with: 2017.1.2p4, 2017.2.0a3,
Regression introduced in 2017.2.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
Add comment