Search Issue Tracker

0
votes
Not Reproducible

[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...

Mobile Rendering

-

Jan 22, 2016

-

Version/s: 5.3.1p3

1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more

0
votes
Won't Fix

[visionOS] Memory usage increased between PolySpatial 1.1.4 and 1.2.3

Package: PolySpatial visionOS

-

Jun 13, 2024

-

Version/s: 1.2.3

Reproduction steps:1. Create a new project2. Build the project on “visionOS” platform (File > Build Settings > visionOS > B... Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

-

Feb 12, 2015

-

Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more

0
votes
Fixed

Prefabs using "Hybrid Convert To Entity" component are visible in the Ga...

HD RP

-

Jun 16, 2022

-

Version/s: 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open project "CubeGameView.zip"2. Enter Play Mode3. Observe the Game view Expected result: Cube is not in the Ga... Read more

0
votes
Fixed

[URP] using SMAA on Camera & Render Scale above 1.05 on Pipeline Asset c...

Package: Scriptable Render Pipeline Universal

-

Nov 01, 2019

-

Version/s: 7.0.1, 7.1.2

Reproduction steps:1. Create a new URP template project2. Find the Pipeline Asset "UniversalRP-HighQuality" and switch its Render Sc... Read more

0
votes
Fixed

A "TextMesh Pro Essential Resources are missing" Console error is thrown...

Text (TextMeshPro)

-

Jun 06, 2024

-

Version/s: 6000.0.5f1

How to reproduce:1. Create a new project2. Open the Project Settings3. Import the Essential Resources (if required and allowed)4. Op... Read more

0
votes
Duplicate

Infinite import loop with HDRP 7.1.2

Package: Scriptable Render Pipeline HD

-

Oct 18, 2019

-

Version/s: 7.1.2

How to reproduce:1. Download the "1192516-ImportLoop-Fresh.zip" project2. Launch Unity via command line:Unity.exe -projectPath C:\pa... Read more

0
votes
Fixed

Unity crashes on scene saving

Assets Management

-

Mar 16, 2015

-

Version/s: 4.6.2f1

Steps to reproduce : - create a new project- right click in the Hierarchy and create a cube- go to File > Save scene- name the sc... Read more

1
votes
Fixed

NullReferenceException is thrown and value does not change when changing...

ShaderGraph

-

Jul 11, 2024

-

Version/s: 2022.3.38f1, 6000.0.11f1, 6000.1.0a7

Reproduction steps:1. Open the attached “ShaderVariantLimit.zip” project2. Enter the Play mode3. Exit the Play mode4. Edit the value... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

-

Jun 14, 2019

-

Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.