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Fixed
Fixed in 6000.0.35f1, 6000.1.0b2
Votes
0
Found in
6000.0.32f1
6000.1.0a9
7000.0.0a1
Issue ID
UUM-91350
Regression
No
Deprecation warning suggests using UnityEditor.Android.DebugSymbols when UnityEditor.Android.UserBuildSettings.DebugSymbols should be suggested
Reproduction steps:
1. Open the attached “IN-87872” project
2. Open the “Script.cs” script inside the Assets folder
3. Observe the warning
Expected result: UnityEditor.Android.UserBuildSettings.DebugSymbols.level property is suggested
Actual result: Warning suggests using the UnityEditor.Android.DebugSymbols.level property
Reproducible with: 2023.3.0a19, 6000.0.32f1, 6000.1.0a9
Couldn’t test with: 2021.3.47f1, 2022.3.55f1, 2023.3.0a18 (EditorUserBuildSettings.androidCreateSymbols is not obsolete)
Reproducible on: macOS 14.6.1 (by reporter), Windows 11
Not reproducible on: No other environments tested
Note: The documentation describes “UnityEditor.Android.UserBuildSettings” as the namespace used for the “DebugSymbols” type: [Unity - Scripting API: Android.UserBuildSettings.DebugSymbols.level|https://docs.unity3d.com/6000.0/Documentation/ScriptReference/Android.UserBuildSettings.DebugSymbols-level.html]
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Resolution Note (fix version 6000.1.0b2):
[Android] Fix deprecation warning message to suggest the UnityEditor.Android.UserBuildSettings.DebugSymbols.level property instead of UnityEditor.Android.DebugSymbols.level on Unity 6.1
Resolution Note (fix version 6000.0.35f1):
[Android] Fix deprecation warning message to suggest the UnityEditor.Android.UserBuildSettings.DebugSymbols.level property instead of UnityEditor.Android.DebugSymbols.level on Unity 6.