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[HDRP] SSS materials have magenta preview
Steps to repro: 1) Simply start an empty HDRP scene and create a Subsurf type Lit material there. 2) Observe magenta SSS previews an... Read more
[Undo] Additional GameObjects and a Console error after Undoing and Redo...
Reproduction steps:1. Open any Unity project2. Create a GameObject (Ctrl + Shift + N)3. Duplicate the GameObject at least twice (Ctr... Read more
Latest "Tools" Overlay section is in floating state by default
How to reproduce: Open a new Unity project Observe the “Tools” Overlay in the Scene view Expected result: “Tools” Overlay section is... Read more
[HDRP] Diff. profiles get dropped from Global Settings list after projec...
Steps to reproduce: 1) Open attached project 2) Make sure SSS lit material has its diff. profile added to global list 3) Restart the... Read more
Crash on CopyImportedObjectMetaInfo when importing assets after saving s...
Reproduction steps:1. Open user attached project.2. Open “Assets/Scripts/PlayerControler.cs”3. Add a comment line anywhere4. Save sc... Read more
HDRP HDR mode does not show on the Scene View when toggling "Use display...
Reproduction steps:1. Open the attached project “IN-3098.zip”.2. Open “Assets/SampleScene.unity”3. Click Edit > “Project Settings... Read more
Crash on aligned_free when opening the project
Reproduction steps:1. Open the user’s attached project Expected result: Project opens successfullyActual result: Editor crashes Repr... Read more
Painter2D.BezierCurveTo Bezier curve is rendered with an artifact when t...
Reproduction steps:1. Open the attached ‘1316416' project2. Go to the ‘Tools → Bezier Bugs’3. Observe the drawn curve Expected resul... Read more
[TextureCompression] RGBA compression formats cause artifacts in the ima...
Reproduction steps: Open the user attached project Observe the Game view Expected result: The image does not have artifactsActual re... Read more
Memory is leaking when using Alembic package
To reproduce:1. Open the project “Alembic Memory leak”2. Open the Memory Profiler window (Window → Analysis → Memory Profiler)3. Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window