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0
votes
Fixed

Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...

Scripting

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Jan 06, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1. Open attached Unity project. 2. Open and play "ts" scene. 3. Unity crashes. Additional note: "Marshal.Struct... Read more

1
votes
Fixed

Serialized fields in the Inspector are not shown when the script is deri...

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Feb 28, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.12f1, 2023.3.0b9

Reproduction steps: 1. Open the attached “Repro“ project 2. Select the “Assets/CarInspector.cs“ Asset in the Project Browser 3. O... Read more

0
votes
Not Reproducible

Assigning a canvas to an OnClick () event on the button changes the refe...

UI

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Feb 02, 2015

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Version/s: 5.0.0b21

To reproduce: - Enter play mode - Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canv... Read more

1
votes
Won't Fix

PropertyField labels are inconsistently visible when labels are set as e...

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Mar 15, 2023

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Version/s: 2022.3.11f1, 2023.1.0b8, 2023.2.0a6, 2023.3.0a3

Reproduction steps: 1. Open the attached “BugReport.zip“ project 2. Select “New Test” asset in “Repro” folder 3. Observe the Insp... Read more

0
votes
Fixed

Crash on RasterizeTri when clicking "Pack Preview" after packing an Asse...

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Nov 08, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.2.0b15, 2023.1.0a18

Reproduction steps: 1. Open the attached project “Repro.zip“ 2. In the Project window select the “New Sprite Atlas“ Sprite Atlas ... Read more

0
votes
By Design

[IL2CPP] Execution performance doesn't improve when "in" parameter is used

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Mar 16, 2023

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Version/s: 2021.3.18f1, 2022.2.9f1, 2023.1.0b5, 2023.2.0a4

How to reproduce: 1. Open the attached “IN-31693” project 2. Open the “Window → General → Test Runner” window from the menu 3. Cl... Read more

2
votes
By Design

Initialize Synchronously locks the player

Package: Addressables

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Feb 12, 2024

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Version/s: 1.21.20, 2.1.0

*Steps to reproduce:* 1. Open attached project 2. Create a windows player build.  3. Start the build. The game will not sta... Read more

6
votes
Fixed

[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...

Window management

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce: 1. Open attached project 2. Open Test scene 3. Notice that scene runs at 30 fps 4. Maximize Game view 5. Notice that... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

0
votes
Active

PlayMode tests fail when using Gamepad shoulder buttons with Unity.Input...

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Mar 08, 2023

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Version/s: 2020.3.45f1

How to reproduce: 1. Download and open the attached project 2. Open the Test Runner window 3. Press "Run All" Expected outcom... Read more

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