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Under Consideration for 1.21.X, 2.1.X

Votes

2

Found in [Package]

1.21.20

2.1.0

Issue ID

ADDR-3664

Regression

Yes

Initialize Synchronously locks the player

Package: Addressables

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*Steps to reproduce:*

1. Open attached project

2. Create a windows player build. 

3. Start the build. The game will not start.

4. Go into the editor and disable Localization Settings / Initialize Synchronously.

5. Create another build. Notice this one starts up.

 

Note: Initialize Synchronously just calls WaitForCompletion on the LocalizationInitialization operation.

 

*Reproducible with versions:* 1.5.0-pre.6

*Not reproducible with versions:* 1.5.0-pre.5

*Can’t test with versions:* 

*Tested on (OS):* Windows

*Notes:*
*  

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