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Under Consideration for 1.21.X, 2.1.X
Votes
2
Found in [Package]
1.21.20
2.1.0
Issue ID
ADDR-3664
Regression
Yes
Initialize Synchronously locks the player
*Steps to reproduce:*
1. Open attached project
2. Create a windows player build.
3. Start the build. The game will not start.
4. Go into the editor and disable Localization Settings / Initialize Synchronously.
5. Create another build. Notice this one starts up.
Note: Initialize Synchronously just calls WaitForCompletion on the LocalizationInitialization operation.
*Reproducible with versions:* 1.5.0-pre.6
*Not reproducible with versions:* 1.5.0-pre.5
*Can’t test with versions:*
*Tested on (OS):* Windows
*Notes:*
*
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