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0
votes
Active

Gamepad stick inputs are not recognized in WebGL Player

Package: Input System

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Jan 24, 2024

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Version/s: 1.11.0

Reproduction steps: 1. Open the attached “ProjectToDelete.zip“ project 2. Connect the gamepad 3. Open the Build Settings (File > ... Read more

0
votes
Fixed

Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...

Scripting

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Jan 06, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1. Open attached Unity project. 2. Open and play "ts" scene. 3. Unity crashes. Additional note: "Marshal.Struct... Read more

1
votes
Fixed

Serialized fields in the Inspector are not shown when the script is deri...

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Feb 28, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.12f1, 2023.3.0b9

Reproduction steps: 1. Open the attached “Repro“ project 2. Select the “Assets/CarInspector.cs“ Asset in the Project Browser 3. O... Read more

0
votes
Not Reproducible

Assigning a canvas to an OnClick () event on the button changes the refe...

UI

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Feb 02, 2015

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Version/s: 5.0.0b21

To reproduce: - Enter play mode - Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canv... Read more

1
votes
Won't Fix

PropertyField labels are inconsistently visible when labels are set as e...

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Mar 15, 2023

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Version/s: 2022.3.11f1, 2023.1.0b8, 2023.2.0a6, 2023.3.0a3

Reproduction steps: 1. Open the attached “BugReport.zip“ project 2. Select “New Test” asset in “Repro” folder 3. Observe the Insp... Read more

0
votes
Fixed

[HDRP] Missing keyword in Shader Graphs

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Nov 07, 2022

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Version/s: 2023.1.0a17

Steps to reproduce 1) Create an empty HDRP template 2) Create a lit SG  3) Check generated code and observe "WRITE_DECAL_BU... Read more

0
votes
Fixed

Shader generation on Vulkan throws gl_Layer error

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Mar 16, 2023

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Version/s: 2021.3.19f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a5, 2023.3.0a2, 7000.0.0a1

Reproduction steps: 1. Open the attached “Test Project” project 2. Build the Project with “SampleScene” Scene Expected result:... Read more

6
votes
Fixed

[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...

Window management

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce: 1. Open attached project 2. Open Test scene 3. Notice that scene runs at 30 fps 4. Maximize Game view 5. Notice that... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

0
votes
Won't Fix

Player Input Component doesn't update Default Map if the currently selec...

Package: Input System

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Mar 07, 2023

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Version/s: 1.5.0

How to reproduce: 1. Open the attached user project “TestNewInputSystem.zip“ 2. Open Scene “TestScene“ (Assets/Scenes) 3. Select ... Read more

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