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OwnedObjects for LocalClients always shows 0
How to reproduce: 1. Open the attached project "piraty.zip" 2. In the Clones Manager window click "Create new clone" and select "Ope... Read more
Animator Controller leaks data when States are created and then deleted
Reproduction steps: 1. Open attached project "1194086_animation_controller" 2. From the File Explorer, open "New Animator Controller... Read more
“SendMessage cannot be called“ warning is thrown when re-importing an En...
How to reproduce: 1. Open the “IN-70914_EntitiesRepro“ project 2. Open the “Scene“ 3. Navigate to Edit → Preferences → Entities ... Read more
[Scene]m_RootOrder order being saved as a PrefabModification within the ...
Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -> Force t... Read more
[APV] Invalidate Probes mode of Probe Adjustment Volume conflates "Inten...
*Repro:* # Add a Probe Adjustment Volume to a Scene # Change the mode of the component to "Invalidate Probes" *Observe:*... Read more
[MeshRenderMode] Particles are scaled too much
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Select "Particle System" in hierarchy to simulate it 4. Notice... Read more
UI Toolkit Panel Settings are missing labels
Steps to reproduce: 1. Create a new Panel Settings Asset (RMB in Project Window>Create>UI Toolkit>Panel Settings Asset) 2. Selec... Read more
URP Environment Reflection is not displayed when loading a Scene from an...
How to reproduce: 1. Open the “DirectLightBugReport“ project 2. Open the “SceneToBuild“ scene 3. Enter the Play mode 4. Observe the ... Read more
Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...
How to reproduce: 1. Open the attached project (1270850.zip) 2. Open the "Main" scene 3. In the Project window select the "Mat" mate... Read more
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