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0
votes
Fixed

"Add Binding..." option is missing when checking context menu of certain...

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Nov 23, 2023

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Version/s: 2023.2.1f1, 2023.3.0a15

How to reproduce: 1. Open the attached project "bindingTest" 2. In the Project window open "Assets/test.uxml" 3. In the UI Builde... Read more

0
votes
Active

[Vulkan][OculusXR] Artifacts are observed on one of the Eyes when "Use P...

Package: Oculus XR Plugin

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Nov 23, 2023

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Version/s: 3.3.0

Steps to reproduce: 1. Open the attached user's project "passthoughTestv2022.zip" 2. Make sure Vulkan is selected as the Graphics ... Read more

0
votes
Won't Fix

Hierarchy automatically expands all Nested GameObjects when selecting th...

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Nov 23, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

How to reproduce: 1. Create a new project 2. Create multiple Nested GameObjects (GameObjects with Children GameObjects) 3. Select th... Read more

0
votes
Won't Fix

Typo in one of the Cache Clear Behavior selections

Package: Addressables

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Nov 23, 2023

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Version/s: 1.21.19, 2.0.9

Reproduction steps: 1. Open the attached “My project (1047) - Copy.zip“ project 2. Open the Addressables Groups window (Window > A... Read more

1
votes
Active

Perforce serializes Prefabs with the "CLRF" line feed when pulling the p...

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Nov 23, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.1f1, 2023.3.0a15, 7000.0.0a1

How to reproduce: 1. Create a new project with any template 2. Change Version Control Mode to “Perforce” (Edit > Project Settings ... Read more

0
votes
Fixed

Tilemap.RefreshAllTiles does not call StartUp function when tiles have a...

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Nov 23, 2023

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Version/s: 2022.3.14f1, 2023.2.1f1, 2023.3.0a15

How to reproduce: 1. Open the attached “tilemap_issue” project 2. Open the “DemoScene” (Assets > BugExample > Scene > DemoScene) ... Read more

8
votes
Fixed

Profiler throws “KeyNotFoundException” errors for remote catalogs when i...

Package: Addressables

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Nov 23, 2023

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Version/s: 1.21.9

How to reproduce: 1. Open the “Addressable Playground” project 2. Open the Addressable Groups window (Window > Asset Management > ... Read more

1
votes
By Design

Raycast fails to hit Mesh Collider when mesh from 3Ds Max is used in Player

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Nov 23, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.1f1, 2023.3.0a16

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/UVCoordsTest/SampleUV.unity” Scene 4. Build and Ru... Read more

0
votes
Active

Windows Player does not display drawn elements when Player is built in m...

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Nov 23, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the “SkipDialogue” project in macOS 2. Open the “SampleScene” 3. Open the Build Settings window (File >... Read more

0
votes
In Progress

[Quest 2] Have to hover directly over the vertices of the Interactive Ob...

Package: XR Interaction Toolkit

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Nov 23, 2023

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Version/s: 2.5.2, 3.0.5

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Samples/XR Interaction Toolkit/2.5.1/Starter Ass... Read more

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