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[Backport] [MacOS] Crash on __pthread_kill when Render Texture has no De...
Reproduction steps: 1. Open the attached “RenderTextureCrash.zip” project 2. Change New Render Texture’s Dimension to 3D Expected r... Read more
"Null" is logged when printing "VisualElement.style" properties
How to reproduce: 1. Open project "Test project 1.zip" 2. Enter Play Mode and observe the Console window Expected result: "flex" is... Read more
XRDisplaySubsystem.displayOpaque is true when deployed on HoloLens 2
How to reproduce: 1. Open the attached project "URPBlit2021.2.17.zip" 2. Build And Run for HoloLens 2 3. Open HoloLens 2 Windows Dev... Read more
[Memory Profiler] crash in DynamicArray.ResizeInternalBuffer when openin...
How to reproduce: This bug is a bit hard to repro consistently outside of a strict test harness, but it would usually reproduce (inc... Read more
Several Romanian letters are displayed as "?" symbols in the Editor and ...
Reproduction steps: 1. Open the attached "NonAsciiBugReport" project 2. Open the "SampleScene" 3. Enter Play mode 4. Switch the keyb... Read more
Allow to override icon for PC and macOS separately
How to reproduce: # Open the attached project "IconTest.zip" # Open the Player settings (Edit > Project Settings… > Player) # Expan... Read more
The selector does not affect the display property when combining two AI ...
Reproduction steps: 1. Open the attached project "1411513.zip" 2. In the AI Designer window press the Space bar and add two actions ... Read more
"Invalid editor window of type" error when double-clicking a tab to maxi...
Reproduction steps: 1. Open the attached project "1421405.zip" 2. Open "SampleScene" from the Project window 3. Select "GameObject" ... Read more
Incorrect tooltip when hovering over orthographic size property
Reproduction steps: 1. Open the attached project "1421637.zip" 2. Select the "Main Camera" GameObject 3. In the Inspector window hov... Read more
ArgumentNullException when trying to check if EventHook == null
How to reproduce: 1. Open the user's attached project 2. Enter Play mode 3. Observe the Console Expected result: There are no error... Read more
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