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Allocated memory is not cleared when loading and unloading scenes
How to reproduce:1. Open the attached project ("case_1275751-Memory-Test.zip")2. Open a profiler window3. Make a Standalone Developm... Read more
Leading bracket is left behind on the previous line when text wraps in T...
How to reproduce: 1. Open the project “IN-103158_JapaneseKinsokuShori”2. In the Hierarchy, navigate to Canvas → Text (TMP)3. In the ... Read more
[General] "Warning CS8032 An instance of analyzer Unity.MonoScriptGenera...
Reproduction steps:1. Open the attached project “CS8032_Warning”2. Open Edit > Preferences > External Tools3. Set External Scr... Read more
NullReferenceException is flooded when exiting Play Mode while Inspector...
Reproduction steps:1. Open the “ListExceptionStripped“ project2. Open the “Sample” scene3. Enter Play Mode4. Select the “Controller“... Read more
"Path could not be found for script compilation file" error is thrown wh...
Reproduction steps:1. Open the attached “RoslynTest01” project2. Observe the console logs Expected Result: No errors are thrownActua... Read more
[URP][XR] Performance degradation when comparing Android Quest 2 builds ...
Steps to reproduce:1. Open the attached user's project "PerfTest2020.zip"2. Build the project to Quest 2 in 2020.3.47f13. Observe pe... Read more
UnityWebRequest crashes if invoked when player is quitting
Steps to reproduce: 1. Attach the included script to a game object2. Build a player3. Observe crash Read more
Project failing to Build with Baked Lighting across multiple Additive Sc...
To reproduce: 1. Download attached project "LightingDataAssetBugRepro.zip" and open in Unity2. Open "23_LightingRepro" scene3. Build... Read more
Android Install Location changes when Exporting Project
Reproduction steps:1. Open the attached project “BugRepro”2. Open “Build Settings > Player Settings > Other Settings” and chan... Read more
[IL2CPP] Build fails when compiling a struct with a long array inside it
Repro steps:1. Open QA attached project "repro_1173310"2. Make sure scripting backend is set to IL2CPP3. Build the project Actual: B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping