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The Game view window is all gray when the Game view is opened using a sc...
How to reproduce: 1. Open the "GameViewBork.zip" project 2. Open the "Test" scene 3. Run the "ShowBrokeGameView.cs" script (Custo... Read more
Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...
How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more
Initialize Synchronously locks the player
*Steps to reproduce:* 1. Open attached project 2. Create a windows player build. 3. Start the build. The game will not sta... Read more
[XR][Oculus Go][Oculus Quest] Edges of textures jitter substantially wit...
Repro steps: 1. Open user attached project 2. Switch build target to Android 3. Player Settings -> XR Settings -> Add Oculus SDK 4. ... Read more
[AssetBundle] Loading scene through bundle second time crashes
Repro steps: 1) Open the project and LoadingScene in it 2) Play and wait for it to finish to load(click the popped up dialogs till t... Read more
[FBX] Unity ignores pentagon shaped polygons
How to reproduce: 1. Open attached project 2. Open scene Main.unity - Notice how the character is missing a single polygon in thei... Read more
Shader warnings get lost when getting the shader from cache
Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more
InputSystem touch input does not register when pressing a button in build
Reproduction steps: 1. Open the attached project "touchtest.zip" 2. Build And Run the project 3. Press the "Button" button using ... Read more
Aim Constraint Rotation Offset has incorrect values when imported from FBX
How to reproduce: 1. Open scene "AimOffset" from "FBXAimTests.zip" 2. Open "mayaAxesTestXYZ.fbx" in Maya 3. Open Maya Application Pr... Read more
[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...
Reproduction steps: 1. Open attached Unity project. 2. Open the "repro" scene. 3. Descend "FX" game object in the hierarchy. 4. Sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map