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Builds cannot run in folders which contain non-English characters on .Ne...
Steps to reproduce:1. Create a project2. Change script version to .Net 4.6 in Player Settings3. Build and Run project4. Set director... Read more
Timeline time indicator moves instead of selecting a clip
When the time indicator is not visible because it was dragged farther than the window itself, clicking a clip will move the time ind... Read more
[iOS] Input.GetKey() doesn't work with game controllers on some devices
Steps:1. Build and Run user's project ("GameCntrollerSample.zip") on iOS device2. Connect a game controller3. Press buttons on game ... Read more
Duplicating a baked light does not trigger light baking process
Steps to reproduce:1. Open QA's attached project2. Select "Point Light" and switch Mode to Baked and Shadow Type to Hard Shadows3. W... Read more
Particles with zero scale box shape goes in a straight line downwards
Steps to reproduce:1. Open user attached project2. Notice that the particles are shooting straight down Expected result: particles s... Read more
[Mac][.NET 4.6] "System.Net.WebException" error in .NET 4.6
Reproduction steps: 1. Open "Security DLL not found.zip" project2. Enter Play mode3. See the Console window output (Error)4. Change ... Read more
Animation curve does not overwrite values changed via code
With an animation curve. e.g. transform.scale.x setting with a key set to 1 every frame. Changing this in the code will set it to th... Read more
[WSA] Cannot refer to a System.DateTimeOffset in a plugin for Windows St...
Steps to reproduce:1. Open the attached project (950465-MRT_MarshallingException.zip)2. Switch platform to Windows Store3. Build for... Read more
[iOS] Unity fails to build the project on FAT32 mounted drive
To reproduce:1. Open "Disk Utility" on your computer2. Select your internal drive and click on the partition button3. In "Partition ... Read more
Assertion failed: Unable to get a camera pose while updating camera info...
Steps to reproduce:1. Open the attached project2. Open the FirstVRtest scene3. Switch platform to Windows Store4. Play the scene (wh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject