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Fixed in 2017.2.0f3
Votes
0
Found in
2017.1.0p5
Issue ID
950948
Regression
Yes
Builds cannot run in folders which contain non-English characters on .Net 4.6
Steps to reproduce:
1. Create a project
2. Change script version to .Net 4.6 in Player Settings
3. Build and Run project
4. Set directory name include other language. (ex: Korean)
5. Observe the error:
"Failed to load mono"
Expected result: There will be error that mono was changed and need full rebuild or built player will be opened correctly
Actual result: Built player can not be opened. No errors in Unity itself
Reproduced in: 2017.1.1f1, 2017.2.0b8
Not reproduced in: 2017.1.0f3
Fixed in: 2017.3.0a7
Backported to: 2017.1.1p2, 2017.2.0b11
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