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0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps: 1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery ==> It returns... Read more

0
votes
By Design

[Cache Server] Editor imports assets and tries to fill in Cahce Server a...

Asset - Database

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Oct 25, 2019

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Version/s: 2019.3.0b6

If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more

9
votes
Won't Fix

[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...

Package: Oculus XR Plugin

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Jan 21, 2020

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Version/s: 1.1.5

After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 ... Read more

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce: 1. Download and open attached project "repro_760691.zip" 2. Build the project w/ "main.unity" scene included 3. ... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

0
votes
Active

The Terrain itself with layer 5 or up is visible when the in Terrain Set...

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Sep 03, 2024

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Version/s: 2021.3.43f1, 2022.3.45f1, 6000.0.18f1

How to reproduce: 1. Open the “TerrainRepro“ project 2. Open the “ReproScene“ scene 3. Open the “Terrain (1)“ GameObject in the I... Read more

0
votes
Active

Cloth simulation restarts when applying constraints

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Sep 10, 2024

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Version/s: 2022.3.46f1, 6000.0.19f1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter Play Mode 4. ... Read more

0
votes
Fixed

[URP] The Blur effect is applied regardless of the distance when Depth O...

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Feb 05, 2024

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Version/s: 2023.3.0b4

How to reproduce: # Open the project "IN-66130_UntoDreamsProto" # Open the “Proto-BasicCombat” scene # Enter Play mode # Obser... Read more

0
votes
Fixed

ReflectionTypeLoadException is thrown when importing Code Analysis and M...

Package: Memory Profiler Package

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Jan 27, 2020

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Version/s: 0.1.0-preview.6, 0.2.0-preview.1

How to reproduce: 1. Open the attached project 2. Enter the Play Mode 3. Observe the Console Window Expected result: ReflectionType... Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

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Nov 04, 2019

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Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro: - Ope... Read more

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