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[WebGL] Browser not detected correctly when checking device model in spe...
Browser model not detected correctly in Microsoft Edge and Opera To reproduce:1. Open my attached project and build on WebGl2. Try t... Read more
Collaborate tab freezes on 100% when merging with deleted files
To reproduce:1. Create a new project on first machine2. Make 10 Cube prefabs and save the scene3. Commit changes4. Download the chan... Read more
[IOS 10+][Metal, GLES2] Z-fighting when using multi-pass shaders
Reproduction steps:1. Open the attached project.2. Insert the attached file (Lighting.cginc)(Attached in the edit(3:05 PM)) into the... Read more
[Test Runner][iOS] Exception: Device ID Not Specified when trying to run...
Steps to reproduce:1. Open the attached project2. Click Window->Test Runner3. In Test Runner Window, select PlayMode tab4. Click ... Read more
Crash/Freeze when setting prefab instance modifications
How to reproduce:1. Download attached project files and open project2. Drag the prefab "Crash Demo" into an empty scene and select i... Read more
[VR] Right eye stops rendering text mesh if a camera is selected in edit...
There's something odd happening with Single Pass Instancing when a camera is updated in some way. I've seen this repro a few times a... Read more
[Regression] [Windows] Build does not play videos loaded from the Resources
To reproduce:1. Open the user-provided project2. Build the project ensuring it is targeting .NET 4.63. Launch the Build Desired outc... Read more
Image shown wrong while canvas using packed sprites with ETC1 + Split Al...
How to reproduce:1. Download attached project2. Open "scene" Scene and change Build Settings to Android3. Go to Play Mode and Exit P... Read more
Mobile/Particles/Additive shader is affected by the global Fog
Steps to reproduce: 1) Download attached project 'MobileParticlesAdditiveWithFog - NewUnity.zip' and open in Unity2) Open scene 'Mob... Read more
Crash in GameObject_Get_Custom_PropTransform when calling Object.Destroy...
How to reproduce:1. Open the attached project2. Open the "primary level" scene3. Press Play Actual result: Unity crashes.Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask