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[Android] "Unable to find lib_burst_0_0 and _burst_0_0" message logged w...
This does not have any effect on the actual Burst functionality, just an effort to load split libraries. Read more
Crash on CalculateMeshBounds when baking Navmesh
Reproduction steps:1. Open user's attached project2. Open scene "TestScene"3. Go to Window > AI > Navigation and open the Bake... Read more
[UIElements] Multiple ListView's TextField items inherit the selected Te...
How to reproduce:1. Open the attached "1271674_Listview.zip" project2. Go to Window -> ListViewExampleWindow3. Select any TextFie... Read more
Particles are facing the Camera instead of up when they are played
How to reproduce:1. Open user's attached "New Unity Project4" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "... Read more
[PolyBrush] Copy/Paste for Prefab Settings does not work
How to reproduce:1. Open the attached project named "Case_1271799"2. Click -> Tools -> Polybrush -> Polybrush Window3. Sele... Read more
OnValidate called when Monobehaviour inside Prefab changes
From this forum post:https://forum.unity.com/threads/asset-pipeline-v2-script-reimport-performance.784322/#post-6134054 It appears t... Read more
Post Processing Layer with Deferred Fog makes the Fog be visible through...
Steps to reproduce:1. Open user's attached project "DeferredFogVulkanBug.zip"2. Build it on Android3. Notice the Red Square(Fog) is ... Read more
[2D] Icon is missing on creating SpriteShapeProfile at the time of creating
Icon is missing in the Project window on creating Sprite Shape Profile Steps to Repro: 1. Create a new Project in 2D Template2. Proj... Read more
[Vector graphics] SVG image disappears in Play Mode when sprite is packe...
How to reproduce:1. Open the attached '1263475.zip' project2. Open 'Sample' Scene3. Enter Play Mode Expected result: 'NinoNormal' Ga... Read more
[HDRP] Values truncated in Cascade Splits under HDRP Default Settings
Values truncated in Cascade Splits under HDRP Default Settings Steps to Repro:1. Create a new Project in HDRP Template2. Select Edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List