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ScreenPointToRay has a huge offset when using VR headset
Steps to reproduce:1. Open attached project "940733.zip"2. Open "Sample" scene3. Select 'Main Camera' in the Hierarchy4. Under 'Test... Read more
[SPI] OpenVR doesn't render anything in HMD using single pass instancing...
If using OpenVR with Single Pass Instancing there is nothing rendering to the HMD (I was using a Rift). The editor shows an image an... Read more
Animation with negative speed multiplier parameter ignores Animator stat...
Steps to reproduce:1.Open attached ’SpeedMultiplierTransition' Unity project2.Open scene ’Scene’3.Enter Play mode4.Hold left mouse b... Read more
[Android] Signing fails in case of complex password for keystore/alias
STR:1. Open attached repro project or create empty one2. Use attached keystore with passwords for:- keystore: @*&^FG@#F&FS@u... Read more
[GI] Setting Scale in lightmap to 0 culls an object from lighting calcul...
Setting Scale in lightmap to 0 on an object removes it from the lighting calculation in 2017, and does not produce a realtime lightm... Read more
Particle UI stuttering when navigating up and down since enabling partic...
Repro steps (original attached project):1. Drag "MissilesCollision" prefab into the scene.2. Make sure the Particle Editor is open3.... Read more
[Video Player] VideoPlayer.loopPointReached is being called 2 times when...
How to reproduce:1. Open the attached "loopPointIssue" project and "Repro" scene2. Inspect "player" GameObject, it has a Video Playe... Read more
Build crashes on _VEC_memcpy when continuously Starting and Stopping Web...
How to reproduce:1. Open QA-supplied project2. Load scene "Main"3. Build for PC4. Run the build and wait until it crashes (experienc... Read more
"Assertion failed: Invalid AABB a" error appears after multiple object c...
Steps to reproduce:1. Download PhysicsCrashRepro.zip and open "CrashScene" scene2. Enter Play mode3. Hold A to spawn objects4. After... Read more
First two frames worth of Update calls have 0 length Time.deltaTime valu...
How to reproduce:1. Open the users attached project and "Repro" scene2. Inspect the "GameObject" in Hierarchy, it will provide the l... Read more
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