Search Issue Tracker
Inspector freezes and "NullReferenceException" errors are thrown when "E...
Reproduction steps: 1. Open the attached “TextGlyph.zip” project 2. Select the “Text (TMP)” GameObject in the “Canvas” in the Hier... Read more
The Update function is not called in WebGL when the browser is minimized
How to reproduce: 1. Open the “webgl“ project 2. Make sure the platform is Web 3. Select File → Build and Run 4. Open the web c... Read more
[Linux] Unity Editor fails to import the project in batch mode when buil...
Reproduction steps: 1. Setup Ubuntu 22.04 on WSL 2. Build the “BugRepro” Project in batch mode (example: {{~/Unity/Hub/Editor/<ver... Read more
“VideoPlayer.DecodeNextFrame” continues decoding in Profiler when the Vi...
How to reproduce: 1. Open the user’s attached “Splash Screen Test.zip” project 2. Enable the “Developer Build” setting and build t... Read more
[tvOS] CFBundleShortVersionString is not updated when changing Version i...
How to reproduce: 1. Open the attached Project "testt" 2. Open Edit -> Project Settings... -> Player 3. Edit the "Version" field ... Read more
Crash on PhysicsManager2D::Simulate when a Prefab is spawned in Play Mode
Reproduction steps: 1. Open the “repro-project“ 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Wait until the “EnemyBody“ s... Read more
Shader is not rendered when platform is set to iOS
How to reproduce: 1. Download and open the attached project 2. Switch the build platform to iOS 3. Observe the Game view Expec... Read more
[Android] The values returned by "Input.compass.timestamp" on Android do...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Build And Run on Android 3. In the Android Logcat, observe th... Read more
Unexpected overwriting of local variable values when copying multiple st...
How to reproduce: 1. Open the user’s attached “CompilerBug.zip” project 2. Press Menu > Tools > Test Bug 3. Observe the Console w... Read more
[MacOS] Editor crashes when baking scene lighting using GPU lightmapper
*Steps to reproduce:* # Create a new 3D project # Add a Plane object to the Scene and mark it as Static # Open the Lighting se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection