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0
votes
Won't Fix

Android: Protected graphics memory doesn't work on android device

Android

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Jul 12, 2019

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Version/s:

Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more

0
votes
Fixed

UI Toolkit Style changes to "*" when UIBuilder is loading Style Classes ...

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Apr 04, 2025

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Version/s: 2022.3.61f1, 6000.0.45f1, 6000.1.0b13, 6000.2.0a8, 6000.3.0a1

How to reproduce:1. Open the attached "IN-98390" project2. Open the UI Builder window3. In the Assets folder, locate the “GamePage.u... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more

0
votes
Won't Fix

Linux IL2CPP Build Target displays an error message when selected on Win...

Linux

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Oct 19, 2022

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Version/s: 2022.1.9f1

How to reproduce:1. Open the user-attached “My project (1).zip“ project with LinuxStandaloneSupport selected as the platform2. Open ... Read more

0
votes
Fixed

Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...

Scripting

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Jan 06, 2016

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Version/s: 5.3.1f1

Reproduction steps:1. Open attached Unity project.2. Open and play "ts" scene.3. Unity crashes. Additional note:"Marshal.StructureTo... Read more

0
votes
Fixed

GameObject's selection highlight rectangulates when texture is assigned ...

Graphics - General

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.2.21f1, 2018.3.0b8

How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more

0
votes
Fixed

[HDRP] APV bake affects ambient probe used for material previews

HD RP

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Sep 15, 2022

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Version/s: 2022.2.0b10, 2023.1.0a12

Steps to repro 1) Open attached project 2) Set emissive material to red color, bake APV probes, create a new material and observe th... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more

0
votes
Fixed

[HDRP] HDRP Wizard Fix All location change

Package: Scriptable Render Pipeline HD

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Oct 01, 2019

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Version/s: 7.1.2

Arguably most used HDRP wizards part will be Fix All button. Currently, to reach it you often need to either scroll down or resize t... Read more

0
votes
By Design

Warnings are thrown in the Console when the Project-wide Actions asset d...

Package: Input System

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Apr 07, 2025

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Version/s: 1.14.0

How to reproduce:1. Create and open a new project2. Install the Input System package through Window > Package Manager3. Click Edi... Read more

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