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0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
Fixed

Transform Component doesn't collapse when pressing on the top pixels of ...

UI Toolkit Controls

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Oct 04, 2022

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Version/s: 2019.4.34f1, 2020.3.25f1, 2021.2.7f1, 2021.3.11f1, 2022.1.0b2, 2022.2.0b9, 2023.1.0a12, 2023.2.0a1

Reproduction steps:1. Create an empty project2. Press on any GameObject in the Hierarchy3. Press on the top pixels of the Transform ... Read more

1
votes
Fixed

[IL2CPP] NotSupportedException is thrown when using Ping from System.Net...

IL2CPP

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Jul 13, 2022

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Version/s: 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

How to reproduce:1. Open the attached project ("IN-9999_repro.zip")2. Build And Run Reproducible with: 2021.2.0a18, 2021.3.6f1, 2022... Read more

0
votes
Fixed

[URP] Gizmos position and scale incorrectly when changing camera rect

Universal RP

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Jun 27, 2022

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Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2022.2.0a18, 2023.1.0a1, 2023.1.0a2

Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more

0
votes
Fixed

Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...

Scripting

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Jan 06, 2016

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Version/s: 5.3.1f1

Reproduction steps:1. Open attached Unity project.2. Open and play "ts" scene.3. Unity crashes. Additional note:"Marshal.StructureTo... Read more

0
votes
Fixed

'Open Scene Additive' option is enabled in context menu when right-click...

Project Browser

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Sep 04, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. In the Project window expand the 'Packages' folder3. Right-click on one of the p... Read more

0
votes
Duplicate

[Linux] Project import freezes when opening project with over 100k assets

Linux

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Oct 20, 2022

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Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

Reproduction steps:1. Open the attached “IN-18975.zip” project Expected result: The project opensActual result: Project importing ge... Read more

0
votes
Fixed

Rig builder prevets GameObject movement when two animations are playing ...

Mecanim Animation

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Oct 10, 2022

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Version/s: 2022.2.0b9, 2023.1.0a12

How to reproduce:1. Open the attached project “IN_17587”2. Open “OutdoorScene” Scene3. Enter the Play Mode4. Move around with “A”, ”... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more

0
votes
Fixed

[Input System] OnPointerEnter called twice on Android

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more

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