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[Addressables/WebGL] Unloading and reloading asset in the same frame cau...
Preproduction steps # Open project # Build for WebGL # Open build and click the arrow button in the game view Expected... Read more
Scene Toolbar's Icons are wrong when using Hand, Orbit and Zoom Tools
How to reproduce: 1. Create a new Project 2. Press on the Hand Tool Icon in the Scene Toolbar Expected Behaviour: The Hand Tool Ico... Read more
[HoloLens 2 App] Screen buffere is not cleared when nothing is in view a...
A wierd rendering articifact occurs on HoloLens 2 when nothing is in view, and depth buffer sharing is disable. It appears that the ... Read more
[Android] Gradle build fails when there's a settings.gradle file in the ...
Repro steps: 1. Open attached project 2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Document... Read more
[tvOS] Unable to build any tvOS project using Xcode 15 Beta
Steps to reproduce: # Create new Unity project # Switch to AppleTV # Build the project for AppleTV # Open generated project ... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps ... Read more
Materials render incorrect color when using the "require native16bit" pr...
How to reproduce: 1. Open the “DXC16BitIssue“ project 2. Open the “SampleScene” 3. Open the Scene view window 4. Observe the “16... Read more
[LWRP] Found object is not highlighted in the Scene view while using LWRP
Steps: 1. Open attached project or create a new from Lightweight RP template 2. Open SampleScene 3. Focus "Paint 5G Bucket" in the v... Read more
[IL2CPP] Building project with System.Data.Linq reference causes build e...
How to reproduce: 1. Open the attached project (.Net 4.x required) 2. Build the project with IL2CPP backend Actual result: The buil... Read more
NullReferenceException: The Table "xyz_en" does not have a SharedTableData
1) Open Example project 2) Build for WebGL 3) Open build and switch locales, notice error. See attached videos, the f... Read more
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