Search Issue Tracker
[LWRP] Transparent Render Textures are Rendered as solid colors when usi...
Steps to reproduce:1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip"2. Build and Run the project3. Notice Rende... Read more
2d sprite animation does not rotate outside of animation preview
Steps to reproduce:1. Download and open attached project "764744_repro.zip"2. Open scene "Main"3. Open "Animation" tab (Window->A... Read more
[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...
How to reproduce:1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1, 20... Read more
Particles with Orbital Velocity set in Local Space rotates around custom...
How to reproduce:1. Open the user's attached project ("Bug Test.zip") using the EnvIronman VM (optional) (more information in Edit)2... Read more
"Assertion failed on expression: 'success'" error thrown when opening Pr...
How to reproduce:1. Create new Unity project2. Go to Window > Analysis and open Profiler (Standalone Process)3. Observe the error... Read more
[HDRP] Camera view is rendered on objects with a Distortion Blur materia...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more
Some normal maps has ripple effect and appears to be lower in quality wh...
How to reproduce:1. Open the attached project ("case_1169679-Material regression.zip")2. Open the repro scene ("repro_2019")3. Notic... Read more
[Linux] Crash on DebugStringToFile when starting Editor due to an OpenS...
Reproduction steps:1. Download and open the attached project called "PitayaExample.zip"2. Open the Example scene3. Enter Play mode R... Read more
[Editor] Visibility state is not being saved while working in multiple s...
Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size