Search Issue Tracker

Won't Fix

Votes

0

Found in [Package]

2.0.0a14

Issue ID

UVSB-958

Regression

No

The mouse curosr in the graph can sometimes turn to text input.

Package: Visual Scripting Bugs

-

When attempting to select a node connection the mouse cursor can change to a text input cursor.
It doesn't harm mouse input but can make selecting a little annoying as it hides the tip of the mouse pointer. It also sends the wrong visual feedback to users.
 
I've not been able to get consistent reproduction steps. At a guess, I would say it's to do with moving the graph or zooming in and out.
 
The funny thing is that nodes with text input don't switch to a cursor icon, they perhaps should.
Steps to reproduce
* Open the attached project with Unity 2020.1 and macOS. 
* Open the EnemyMoveToWayPoints graph
* Select nodes and mousing over thier connections

Notice issue >> Mouse cursor can change to text input. 

[Project Files|https://drive.google.com/file/d/1pTa9T4Wclr0DWgrh6-QSoL5dD4_BJImo/view?usp=sharing]

Video attached: 

Tested Broken: Unity 2020.1.f1, Bolt 2.0.0a14, macOS, live mode
Tested Working: Unity 2019.4.6f1, Bolt 2.0.0a14, macOS, live mode (It's hard to repo so might appear here too) 

  1. Resolution Note:

    Bolt 2 will not be released as its own product. See https://forum.unity.com/threads/visual-scripting-roadmap-update-august-2020.951675/ for details.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.