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ScriptableRuntimeReflection allocates 17 Bytes of GC per frame
Steps to reproduce: 1. Create a new project 2. Open the profiler window 3. Enter Playmode Expected result: no GC allocation from Sc... Read more
[Android] AdmobSDK banner ad disappears when the device goes to the home...
Reproduction steps: 1. Open the user’s “AdMobHelloWorld.zip” attached project 2. Build and run the Player (File > Build And Run) ... Read more
Shader variant build preparation does not scale
When building shaders Unity enumerates through all possible shader variants to be able to strip the excess variants using scriptable... Read more
"ArgumentNullException" error in the Console when selecting certain Scri...
How to reproduce: 1. Open the attached project “SORepro“ 2. Select the “SO_MsqData“ asset (Assets>SO) 3. Enter Play Mode Expec... Read more
Unity Editor throws empty errors when PATHEXT Environment Variable is ov...
How to reproduce: 1. Open Environment Variables window (Control Panel -> System and Security -> System -> Advanced system settings -... Read more
[XR][Android] Crash on Android 14 due to ARCore package not specifying o...
Reproduction steps: 1. Open the attached project “ARProject” 2. Ensure that Target API Level is set to API Level 34 at (menu: Edi... Read more
"Assertion failed on expression: ..." and "Invalid AABB ..." errors spam...
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/HDRP Anim Desert.unity“ scene 3. Enter Play Mode 4.... Read more
Render Texture will not be rendered in Build if the Graphics.Blit method...
How to reproduce: 1. Open the user's attached "RenderTextureAddressableIssue.zip" 2. Open the "SampleScene" Scene 3. Select the "Spa... Read more
[iOS] Batchmode builds fail with CloudDiagnostics enabled when USYM_UPLO...
Internal repro: ./utr.pl --suite=integration --testtarget=iOS --testfilter=Unity.IntegrationTests.CrashReporting.CrashReportingBuild... Read more
[URP] "Attempting to get Camera relative temporary RenderTexture" is thr...
How to reproduce: 1. Open the attached "case_1376601" project 2. Open the "ReproScene" Scene 3. Enter the Play Mode 4. Select the "M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "InvalidOperationException" and additional errors throw in the Console window when using a custom Composite
- The Visual Effect Graphs Custom HLSL node does not generate errors when the HLSL code used is incorrect
- The Capacity field in the “Particle System Info“ is not updated when changing the Visual Effects Graph is not saved
- [VFXG] Setting an exposed texture to none assigns a random texture
- Rigidbody2D with interpolation position breaks when rotation is set and Time.timeScale is adjusted