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0
votes
In Progress

Default name of a "Category" in a VFX Graph is not capitalised

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Oct 14, 2025

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Version/s: 6000.0.60f1, 6000.2.7f1, 6000.3.0b6, 6000.4.0a2

How to reproduce:1. Create a new Unity project and install the VFX Graph package2. Create any VFX Graph -> Blackboard -> "+" -... Read more

0
votes
Fixed

Undocked windows are always on top of other apps when the Mac Editor has...

Window management

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Nov 30, 2021

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Version/s: 2022.1.0a16, 2022.1.0b1

How to reproduce:1. Open any Unity project2. Undock any window and place it over the Editor or an application (can move to another m... Read more

0
votes
Fixed

[Inspector Functionality] Inspector doesn't scroll to the bottom when at...

Inspector Framework

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Jul 15, 2019

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Version/s: 2019.1.0a10, 2019.3.0a9

Inspector does not scroll when dragging a component at the bottom to attach it as a component Steps to repro:1. Create a new project... Read more

0
votes
Fixed

NullReferenceException is thrown when specific UI Toolkit focus changes ...

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Oct 06, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

How to reproduce:1. Open the ‘Bug.zip' project2. Open the ‘Scene’ scene3. Enter Play Mode4. In the Game View select the 'Example1A’ ... Read more

2
votes
Postponed

Re-loading DLLs takes a lot more time compared to Unity 4

Asset Loading

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Mar 04, 2015

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Version/s: 5.0.0f4

Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attache... Read more

0
votes
Fixed

[HDRP] Material upgrader breaks standard transparent materials

Package: Scriptable Render Pipeline HD

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Sep 25, 2019

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Version/s: 7.0.1

Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more

0
votes
Active

Window title and tab shows “Blackboard (Blackborad)” instead of “Blackbo...

Package: Unity Behavior

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Oct 30, 2025

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Version/s: 1.0.13

Steps to reproduce:1. Create new Unity project2. Change Editor theme to Light (Preferences > General > Editor Theme)3. Open Pa... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

0
votes
Fixed

Switching between UI Documents with different Canvas sizes marks the UXM...

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May 22, 2025

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Version/s: 6000.0.50f1, 6000.1.4f1, 6000.2.0b3, 6000.3.0a1

Steps to reproduce: Open the attached project Open the 'Test.uxml' asset Observe that the Canvas size is set to Match Game View (192... Read more

0
votes
Active

"Axis to Synchronize" settings on the NetworkTransform Component overrid...

Package: Multiplayer Netcode for GameObjects

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Oct 31, 2025

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Version/s: netcode-gameobjects-2.6.0

Reproduction steps:1. Open the attached “IN-121827“ project2. Open the “TestScene” Scene3. In the Hierarchy, select the “GO1” GameOb... Read more

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