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Material texture becomes zoomed in on a specific model after generating ...
To reproduce:1. Open repro project(link in edit)2. Open 'ExampleScene'3. Make sure that baked data is cleared4. Generate lighting Ex... Read more
[UI] Incorrect light mode is shown when multiple lights are selected
To reproduce:1. Create new Unity project, create 2 lights2. Make sure light have different baking method set (for example: one baked... Read more
The TextMeshPro text is not displayed on the screen, the errors appear
Reproduction steps:1. Download and import "TextMesh Pro" in the project;2. Go to TextMesh Pro -> Examples ->Scenes in the Proj... Read more
Editor is not launched when using restart function
Reproduction steps:1. Create a new project.2.1. Press Menu/Assets/Reimport All.Or2.2. Open player settings and change API Compatibil... Read more
OGV file in Video Player not supported in Windows Standalone Build
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. Enter Play mode.4. Observe video playing.5. Build and Run open... Read more
[iOS] Build crashes when adding new data via List.AddRange()
To reproduce:1. Open project attached by the user2. Build for iOS with "main" scene included3. In opened app click on "id" dropdown4... Read more
[Android] White screen before splash screen
To reproduce:1. Deploy and empty project to a device2. Notice that before the splash screen is shown, the sceen is white for a littl... Read more
Facebook WebGL PlayerPrefs erased when the game is updated
Steps to reproduce:1. Set up Facebook Developers account and App ID2. Open QA attached project "PlayerPrefsWebGL.zip"3. Open "001" s... Read more
Facebook SDK newest version 7.10.0 unable to load, throws errors, breaks...
Steps to reproduce:1. Open Unity2. Project Settings -> Player -> Facebook SDK Version3. Set that to 7.10.04. Errors are thrown... Read more
The project does not build on the device and an error "Win32Exception" a...
Reproduction steps:1. Create a new project;2. Switch platform to Android;3. Go to Player Settings -> Publishing Settings;4. Creat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera