Search Issue Tracker

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

-

Feb 10, 2015

-

Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

2
votes
Fixed

[HDRP] Error thrown on clicking the "Embed Configuration Editable Packag...

HD RP

-

Jul 05, 2022

-

Version/s: 2021.3.6f1, 2022.2.0a17, 2023.1.0a1

Steps to reproduce:1. Create a project with HDRP Template2. Window > Rendering > HDRP Wizard3. Embed Configuration Editable Pa... Read more

2
votes
Fixed

Unity crashes or an error "Metal: GrabIntoRenderTexture mismatched grab ...

-

Jun 06, 2024

-

Version/s: 2021.3.39f1, 2022.3.32f1, 6000.0.5f1

Unity crashes or an error "Metal: GrabIntoRenderTexture mismatched grab pass: 80 / 92)" is thrown and the Game view becomes corrupte... Read more

0
votes
Fixed

[Mecanim] animator.gameobject.setactive(false) causes Editor to crash

Animation

-

Feb 28, 2015

-

Version/s: 5.0.0f1

How to reproduce:1. Open the attached project "676190Anim.zip"2. Open test scene3. Play it and Unity will crash4. Game Object has ve... Read more

0
votes
Fixed

ReflectionTypeLoadException is thrown when importing Code Analysis and M...

Package: Memory Profiler Package

-

Jan 27, 2020

-

Version/s: 0.1.0-preview.6, 0.2.0-preview.1

How to reproduce:1. Open the attached project2. Enter the Play Mode3. Observe the Console Window Expected result: ReflectionTypeLoad... Read more

0
votes
Fixed

Editor crashes at DynamicHeapAllocator::Allocate when building project i...

Graphics - General

-

Sep 30, 2019

-

Version/s: 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Download 1187834_repro.zip2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list2. Buil... Read more

0
votes
Won't Fix

Crash on ConcurrentCache when opening a specific project

-

Jul 29, 2025

-

Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11

How to reproduce:1. Open the attached “CrashRepro“ project Reproducible with: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11Not reproducible ... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

-

Jan 17, 2020

-

Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

1
votes
Won't Fix

[XR][Oculus] Shaders of hands and skybox are missing in the Build while ...

Graphics Device Features

-

May 25, 2022

-

Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.6f1, 2022.2.0b1, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the attached project from the Google Drive2. Build and Run the project on an Oculus Quest 2 device Expected... Read more

0
votes
Fixed

[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...

Visual Effects - Legacy

-

Jan 23, 2020

-

Version/s: 2020.1.0a20

when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.