Search Issue Tracker

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

-

Feb 10, 2015

-

Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

0
votes
Fixed

[Output Mesh] Shadows forced on Output Mesh when particle outputs are ca...

Visual Effects

-

May 23, 2022

-

Version/s: 2021.3.5f1, 2023.2.0a1, 2023.3.0a3

(This is a recent regression of the fix for case 1312649, thus it's logged separately) Repro steps:1. Import the attached package an... Read more

0
votes
Fixed

Crash on "LMDB_Transaction::AbortAndRestart()" when creating 3D Mobile T...

-

Jun 13, 2024

-

Version/s: 2022.3.34f1

How to reproduce:1. Create a new Project using the 3D Mobile Template2. Observe the Project creation Expected result: The Project is... Read more

0
votes
Won't Fix

[Rendering Debugger] Crash on ScriptableBatchRenderer::GenerateBuiltInCB...

Graphics Device Features

-

May 25, 2022

-

Version/s: 2021.3.6f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps:1. Create a new URP project2. Open Window -> Analysis -> Rendering Debugger and change 'Material Override' ... Read more

0
votes
Fixed

[Mecanim] animator.gameobject.setactive(false) causes Editor to crash

Animation

-

Feb 28, 2015

-

Version/s: 5.0.0f1

How to reproduce:1. Open the attached project "676190Anim.zip"2. Open test scene3. Play it and Unity will crash4. Game Object has ve... Read more

0
votes
By Design

Audio glitches and CPU usage increases when plugging microphone/speaker/...

Audio

-

Oct 01, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Plug any microphone/speaker into your computer via USB2. Open attached project3. Enter the Play Mode4. Open Prof... Read more

0
votes
Won't Fix

Shaders popup stays on the screen when it should be closed

-

Jun 20, 2024

-

Version/s: 6000.0.8f1

Steps to reproduce: Create a project with 6000.0.8f1; In the "Hierarchy" window make a right mouse click and select UI; Select "Text... Read more

1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

-

Dec 21, 2019

-

Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more

0
votes
Fixed

[LWRP] Transparent Render Textures are Rendered as solid colors when usi...

Package: Scriptable Render Pipeline Lightweight

-

Sep 26, 2019

-

Version/s: 6.9.1

Steps to reproduce:1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip"2. Build and Run the project3. Notice Rende... Read more

0
votes
Fixed

[WebGL] Profiler does not autoconnect on WebGL builds

Web Platform

-

May 25, 2022

-

Version/s: 2022.2.0b1, 2023.1.0a3

How to reproduce:1. Create new project2. Open build settings, switch to WebGL and enable Autoconnect profiler setting3. Build and ru... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.