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47
votes
Fixed

[Android] URP Project crashes when built on a device with PowerVR Rogue ...

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Jul 01, 2022

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Version/s: 2021.3.1f1, 2022.2.0b1, 2023.1.0a1

How to reproduce: 1. Create a new URP project 2. Switch the build target to Android 3. Build and Run on an Android device 4. Ens... Read more

21
votes
Fixed

[URP] Particles are flickering when in Play Mode

Visual Effects - Legacy

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Dec 23, 2021

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Version/s: 2020.3.23f1, 2020.3.24f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "Mesh Particle System bug.zip" 2. Enter Play Mode 3. Turn on VSync 4. Observe the Gam... Read more

40
votes
Won't Fix

[2021.3] “Cleanup Blit" is logged when entering Play Mode in a newly cre...

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May 26, 2023

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Version/s: 2021.3.26f1

How to reproduce: 1. Create a new project using a “3D (URP)” or “3D (HDRP)” template 2. Enter Play Mode and observe the Console wi... Read more

17
votes
Fixed

Addressables.DownloadDependenciesAsync always returns AsyncOperationHand...

Package: Build Pipeline - Addressables

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Apr 15, 2020

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Version/s: 1.7.5

How to reproduce: 1. Open user-submitted project (addressables-task-null.zip) 2. Open the SampleScene 3. Enter Play Mode 4. See the ... Read more

23
votes
Fixed

ScriptableRuntimeReflection allocates 17 Bytes of GC per frame

Mono

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Nov 02, 2018

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Version/s: 2018.3.0a1, 2018.3.0b8, 2019.1.0a1

Steps to reproduce: 1. Create a new project 2. Open the profiler window 3. Enter Playmode Expected result: no GC allocation from Sc... Read more

113
votes
Fixed

Shader variant build preparation does not scale

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Jun 06, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a6

When building shaders Unity enumerates through all possible shader variants to be able to strip the excess variants using scriptable... Read more

37
votes
Fixed

[Android] AdmobSDK banner ad disappears when the device goes to the home...

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Nov 24, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16, 7000.0.0a1

Reproduction steps: 1. Open the user’s “AdMobHelloWorld.zip” attached project 2. Build and run the Player (File > Build And Run) ... Read more

43
votes
Fixed

"ArgumentNullException" error in the Console when selecting certain Scri...

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Jun 09, 2023

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Version/s: 2022.3.2f1, 2023.1.0b21, 2023.2.0a18, 2023.3.0a7

How to reproduce: 1. Open the attached project “SORepro“ 2. Select the “SO_MsqData“ asset (Assets>SO) 3. Enter Play Mode Expec... Read more

12
votes
By Design

Render Texture will not be rendered in Build if the Graphics.Blit method...

Texture

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Sep 11, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b2

How to reproduce: 1. Open the user's attached "RenderTextureAddressableIssue.zip" 2. Open the "SampleScene" Scene 3. Select the "Spa... Read more

12
votes
Fixed

Unity Editor throws empty errors when PATHEXT Environment Variable is ov...

Hub

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Nov 28, 2019

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Version/s: 2019.2.8f1

How to reproduce: 1. Open Environment Variables window (Control Panel -> System and Security -> System -> Advanced system settings -... Read more

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